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[NSW] Minecraft Dungeons + 7 DLC [RUS/ENG][NSZ]

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taporazzo

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post 01-Июл-2020 11:17 [-]1[+]

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Раздача обновлена,
добавлен апдейт v262144 до версии 1.3.0.0, обновлено DLC Jungle Awakens.

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Михалычч

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post 01-Июл-2020 11:29 (спустя 12 минут) [-]0[+]

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lionhead
ты чё все диаьлоклоны уже прошел?) помогай в титан, сакред

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post 05-Июл-2020 13:57 (спустя 4 дня) [-]0[+]

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Ребят, ктото сталкивался с таким?

Обновился на 10.0.0.4 ставлю Майнкрафт. и ощущение что тормозит с самой заставки. до этого я не играл, но сейчас как будто все в 20 фпс по ощущению. и музыка тоже как будто медленнее чем должна.

я до этого обновлялся с 9.2 и у меня както криво встало. ни последний энимал кроссинг ни майнкрафт с апдейтом про джунгли не запускались. я еще раз поставил чистый кефир. после этого взлетели обе игры. но майнкрафт лагает не только в игре, но даже в видео и менюшках.

если у кого есть идеи, буду благодарен.

спасибо
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Coach_spb1997

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post 20-Авг-2020 18:37 (спустя 1 месяц 15 дней) [-]0[+]

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Тоже заметил. На некоторых уровнях падает fps до 22 и играется чаще всего на 27 fps Думаю в следующих патчах исправят

timakid писал(а):

Ребят, ктото сталкивался с таким?

Обновился на 10.0.0.4 ставлю Майнкрафт. и ощущение что тормозит с самой заставки. до этого я не играл, но сейчас как будто все в 20 фпс по ощущению. и музыка тоже как будто медленнее чем должна.

я до этого обновлялся с 9.2 и у меня както криво встало. ни последний энимал кроссинг ни майнкрафт с апдейтом про джунгли не запускались. я еще раз поставил чистый кефир. после этого взлетели обе игры. но майнкрафт лагает не только в игре, но даже в видео и менюшках.

если у кого есть идеи, буду благодарен.

спасибо
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taporazzo

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post 09-Сен-2020 09:53 (спустя 19 дней) [-]3[+]

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Раздача обновлена,
добавлен апдейт v327680 до версии 1.4.0.0.

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timakid

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post 09-Сен-2020 15:19 (спустя 5 часов) [-]-1[+]

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скорость пофиксили?
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taporazzo

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post 26-Окт-2020 18:13 (спустя 1 месяц 17 дней) [-]0[+]

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Раздача обновлена,
добавлен апдейт v393216 до версии 1.5.0.0

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post 17-Ноя-2020 13:04 (спустя 21 день) [-]0[+]

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Раздача обновлена,
добавлен апдейт v458752 до версии 1.6.0.0

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post 11-Дек-2020 01:09 (спустя 23 дня) [-]0[+]

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Раздача обновлена,
добавлен апдейт v524288 до версии 1.7.2.0, обновлены DLC: Jungle Awakens, Creeping Winter, Hero Edition и Howling Peaks, всего 4 шт.

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post 26-Фев-2021 16:10 (спустя 2 месяца 15 дней) [-]0[+]

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Раздача обновлена,
добавлен апдейт v655360 до версии 1.8.0.0 и ещё три DLC, включая Flames of the Nether, всего 7 шт.

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post 25-Мар-2021 07:34 (спустя 26 дней) [-]1[+]

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Раздача обновлена,
добавлен апдейт v720896 до версии 1.8.3.0.

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post 05-Май-2021 19:08 (спустя 1 месяц 11 дней) [-]0[+]

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Раздача обновлена,
добавлен апдейт v786432 до версии 1.8.8.0, внесённые изменения:

Код:

1.8.8.0 - May 5, 2021

Cloud Saves:

The long-awaited Cloud Saves feature is now available in Minecraft Dungeons! With this update, you can now save your progress to the cloud, so you can pick up and play your Heroes across Nintendo Switch, PlayStation 4, Windows PC, Xbox One, and Xbox Series X|S.

While the in-game prompts show how to upload and download Heroes using Cloud Saves, you can check out the support article if you have any questions on the process.

Localization:

Introducing localization support for Simplified Chinese and Traditional Chinese text and voice overs for all platforms
Improved the font used on platforms that already had Chinese localization

Fixes:
Fixed one of the top crashes that could occur during gameplay
Fixed a crash that could occur after a second lobby was created during a single session
Fixed a crash that could occur when standing in Piglin Fungus Thrower clouds
Fixed items permanently falling off edges on certain tiles in Ancient Hunts
The Emote Wheel is no longer accessible in local co-op
Fixed players not being able to join online sessions after creating a new character
Fixed a soft lock that could occur when opening settings after viewing the friend list
The main menu can no longer be unintentionally navigated while using the account login prompts
Fixed text running off the screen in several languages on various menu screens
The prompt displayed upon disconnecting a controller is now fully translated across all supported languages
Clarified the descriptions of several enchantment effects (New wording in bold):
Critical Hit
Gives critical hit chance
Freezing
X mob speed
Radiance
Has a X chance to spawn a circular area that heals you and all allies within the area
Weakening
X mob damage
Radiance Shot
Has a X chance to spawn a circular area that heals you and all allies within the area
Cooldown Shot
X artifact cooldown
Cool Down
X artifact cooldown
Chilling
X mob speed
Frenzied
X attack speed
While you are at less than X health, your melee and ranged attack speeds are increased
Acrobat
X roll cooldown
Beast Boss
+X pet damage
Beast Surge
+X pet speed
Please continue to search for bugs you encounter at bugs.mojang.com. These reports are valuable in discovering new issues!
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post 27-Май-2021 10:46 (спустя 21 день) [-]2[+]

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Раздача обновлена,
добавлен апдейт v851968 до версии 1.9.1.0 и новое DLC Hidden Depths, внесённые изменения:

Код:

1.9.1.0 - May 26, 2021

Make a splash with Hidden Depths! A spreading corruption has reached the ocean's darkest depths and now threatens the natural ebb and flow of power. This update also introduces Raid Captains, new enchantments, and a wealth of bug fixes. Check out the full details below.

Free Update:
Raid Captains
Taking down these dangerous foes will immediately change the way you play the game. Beat them and they’ll drop one of two tokens: one which instantly increases the mission’s threat level and another which adds a rules modifier to your current mission
Survive the mission with tokens in tow and you’ll earn the Raid Captain’s Bounty, a special reward at the end of the mission. Seek out these Raid Captains to add a new level of challenge and rewards to your missions!
New Enchantments

Guarding Strike (Melee)
Luck of the Sea (Armor)
Multi-Charge (Ranged)
Refreshment (Ranged & Melee)
Rush (Armor)
Disable Screen Shake

Added a toggle to Accessibility settings that allows players to enable or disable screen shaking
New Achievements

10 new achievements/trophies to unlock on your adventures

Hidden Depths DLC:
DLC Features
Three new underwater missions
A mix of salty new mobs and enemies
New weapons, gear, and artifacts
Two new skins and a Baby Turtle pet
New Weapons

Anchor (Melee)
Encrusted Anchor (Unique Melee)
Bubble Bow (Ranged)
Bubble Burster (Unique Ranged)
Coral Blade (Melee)
Sponge Striker (Unique Melee)
Harpoon Crossbow (Ranged)
Heavy Duty Harpoon (Unique Ranged)
New Armor

Squid Armor
Glow Squid Armor (Unique)
Turtle Armor
Nimble Turtle Armor (Unique)
New Artifacts

Eye of the Guardian
Harpoon Quiver
Satchel of Elixirs
Satchel of Snacks

Fixes:
Fixed several crashes that could occur during gameplay
Local co-op can now be played on PlayStation 4 without having to sign into a Microsoft account (MCD-4810)
Fixed the number of killed enchanted mobs or mini bosses not updating properly for merchant progress and achievement progress (MCD-5596, MCD-5608, MCD-5655, MCD-5666, MCD-5670)
Poison damage now scales with item power (MCD-3936)
Artifact-summoned pets can no longer destroy Scatter Mines (MCD-4958)
Iron Golem sounds can no longer be heard after the Golem has died (MCD-3837)
Fixed the Heart of Ender’s spinning attack only appearing for those host during online co-op (MCD-5502)
Fixed arrows from Flaming Quiver and Thundering Quiver dealing instant kill damage when deflected by a mob with the Deflecting enchantment (MCD-5405)
Fixed some antivirus software preventing progress from being saved (MCD-5269)
Powershaker's explosion no longer blocks other players' arrows (MCD-5406)
Secret locations no longer use placeholder narration when completing the missions (MCD-5323)
Fixed a chance of players getting stuck in the cage after dying on Underhalls (MCD-4343)
Players can no longer use 'Return to Checkpoint' while downed
Removed unnecessary sound effects from the Download Hero screen
Fixed enemy arrows not damaging Bees
Fixed TNT collisions on falling blocks, gates, and Geomancer walls
The 'Subtitles' option in Accessibility settings now has a proper toggle like other options
Fixed Weeping Vine Bow, Bone Cudgel, Living Vines Armor, and Golden Piglin Armor not having unique shimmering sounds when dropped during gameplay
Fixed the Environmental Protection armor property not reducing damage properly when Rugged Climbing Gear was equipped
Fixed the Key Golem falling through the ground on Desert Temple
Fixed players seen as holding both melee and ranged weapons on the inventory screen
Increased the spacing of artifact icons on the Upload/Download Hero screens when playing on Xbox Cloud Gaming
Fixed overlapping touch controls and effects counter on the HUD when playing on Xbox Cloud Gaming
Fixed mobs getting launched into the air after getting killed by the Fire Trail enchantment
Chat wheel messages can now be selected using the D-Pad
The Daily Trial modifier '50% of melee mobs have the Weakening enchantment' is no longer applied to ranged mobs
Artifact Charge no longer triggers after picking up a consumable item
Improved the readability of the focus indicator on the friends list by using both outline and background highlight

Known Issues:
Players may get the 'Unable to Verify Game Ownership' error message during mission playthroughs (MCD-5811)
Ancient Guardian fight may not start on Abyssal Monument
Disconnecting the internet before finishing the mission softlocks the game
Conduits cannot be picked up by other players if the client who held the Conduit left the session
 
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post 24-Июн-2021 07:25 (спустя 27 дней) [-]1[+]

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Раздача обновлена,
добавлен апдейт v917504 до версии 1.9.3.0, внесённые изменения:

Код:

1.9.3.0 - June 17, 2021
Welcome to a new hotfix for Minecraft Dungeons! In version 1.9.3.0, we’ve resolved some top gameplay issues that have occurred since the release of Hidden Depths.
Thanks for playing and be sure to search for any bugs you encounter on bugs.mojang.com. If you’re looking to join a community of like-minded players, hit up the Minecraft Dungeons Discord server at discord.gg/MinecraftDungeons!

Changes:
Collecting multiple Banners from Raid Captains now significantly improves the chance to get Unique items
Decreased the aggro range for Vindicator Raid Captains
Raid Captains no longer appear in Ancient Hunts

Fixes:
Fixed a crash that could occur when downloading Heroes using Cloud Saves on Nintendo Switch (MCD-6002)
Fixed a crash that could occur when entering the Camp
Fixed a crash that could occur when mobs trapped in bubbles would pop during an online game
Fixed the Ancient Guardian battle not beginning (MCD-5946)
Bubble Bow and Bubble Burster damage now scales properly based on the weapons’ power level
Conduits can now be picked up by other players if a player that is holding the Conduit leaves the session
 
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post 29-Июл-2021 06:49 (спустя 1 месяц 4 дня) [-]1[+]

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Раздача обновлена,
добавлено DLC Echoing Void и апдейт v983040 до версии 1.10.1.0, внесённые изменения:

Код:

1.10.1.0 & 1.10.2.0 - July 28, 2021
Experience the End with the Echoing Void DLC! Face new enemies, collect gear, and make your way through challenging new missions to defeat the Heart of Ender. In addition to the DLC, this update contains Gauntlet of Gales, a brand new mission available to everyone. You will also find new enchantments, a wealth of fixes and tweaks, and more.

As always, thank you for playing and be sure to search for any bugs you encounter on bugs.mojang.com. If you’re looking to join a community of like-minded players, hit up the Minecraft Dungeons Discord server at discord.gg/MinecraftDungeons!

Free Update:
Gauntlet of Gales
Enter the Gauntlet of Gales, a unique maze-like mission that puts your skills to the test through tricky trials and perplexing puzzles! This gauntlet contains challenges that require everything from wit and cunning to endurance and determination. Complete the mission for a chance of finding artifacts previously only available as part of the Howling Peaks DLC!
New Enchantments
Ambush (Melee)
Dipping Poison (Ranged)
Levitation Shot (Ranged)
Shadow Blast (Armor)
Shadow Surge (Armor)
Void Strike (Melee and Ranged)
Enchantments Expanded to New Weapon Types
Committed (Ranged)
Critical Hit (Ranged)
Exploding (Ranged)
Fire Aspect (Ranged)
Looting (Ranged)
Prospector (Ranged)
Soul Siphon (Ranged)
Smiting (Ranged)
Unchanting (Melee)
Weakening (Ranged)
Echoing Void DLC:

DLC Features
Three new missions
Six existing missions expanded with new Endersent dungeons
All-new mobs and enemies
Two new skins
Endermite pet

New Weapons
Backstabber (Melee)
Swift Striker (Melee Unique)
Void Bow (Ranged)
Call of the Void (Ranged Unique)
Shadow Crossbow (Ranged)
Veiled Crossbow (Ranged Unique)
Obsidian Claymore (Melee)
The Starless Night (Melee Unique)
Void Touched Blades (Melee)
The Beginning and The End (Melee Unique)
New Armor

Entertainer’s Garb
The Troubadour (Unique)
Shulker Armor
Sturdy Shulker Armor (Unique)
Teleportation Robes
Unstable Robes (Unique)
New Artifacts

Shadow Shifter
Tome of Duplication
Vexing Chant
Void Quiver

New Achievements
10 new achievements/trophies to unlock on your adventures

Changes:
Added story narration to the beginning of each Flames of the Nether mission

Fixes:
Gameplay
Bosses can no longer be instantly killed before they spawn (MCD-5585)
The Diamond Key Golem can no longer get stuck on the other side of the gate on Cacti Canyon (MCD-5637)
Arena battles can now be completed even if a mob has spawned or fallen underground
Emeralds can now be gathered by downed players

Ancient Hunts
Fixed an issue that could cause the exit door to not be opened at the end of Ancient Hunts (MCD-5373)
Ancient Mob icons on the Ancient Hunt screen are now revealed when they have been defeated (MCD-5600)
Fixed text alignment on Ancient Hunt screen
It is now possible to withdraw an item on the Ancient Hunt screen using a keyboard when playing on PC

Weapons, Armor, and Artifacts
Sponge Striker's special effect no longer deals enough damage to instantly kill the player when hitting a mob enchanted with Thorns (MCD-5935, MCD-6086)
Players can no longer use normal attacks while using Eye of the Guardian that was triggered by Final Shout
Windbow now pulls defeated mobs during multiplayer sessions
Stopped Heavy Harpoons changing size after hitting something
Crossbow arrows now despawn after hitting Geomancer walls (MCD-5979)
Fixed Soul Lantern and Wonderful Wheat artifacts showing zero summon damage in their item stats (MCD-5974)
Enchantments and Effects

Dynamo stacks are now removed upon hitting a mob with Fireworks Arrow, Torment Quiver, and Exploding Crossbow (MCD-5939)
The Dolphin's Grace effect now appears as a separate icon to Swiftness on the HUD
Luck of The Sea now appears on the HUD and added a visual effect to the player when the enchantment is activated
Fixed Luck of the Sea enchantment causing Gilded Common items being incorrectly labeled as Unique (MCD-6000)
Fixed an exploit that caused Updraft Tome to be spammed repeatedly
Aborting Overcharge no longer leaves the Overcharge visual effects on the player

Environment
Players no longer respawn inside the Nether portal room door after jumping off a ledge in the Camp (MCD-5294)
Fixed cactus blocks not having collisions
Fixed light from torches flickering during Night
Fixed players' shadows casting on surfaces they shouldn't, like under bridges
Fixed the force field effect still being present after gates were lowered on Nether Fortress

Hidden Depths
Turtle Armor and Squid Armor can now be sold by merchants in the Camp (MCD-6046)
Fixed a hole in Radiant Ravine that cause players to get stuck (MCD-6159)
Players can no longer destroy Ancient Guardian mines (MCD-6222)
Fixed the Conduit heart temporarily disappearing after death
Fixed corrupted graphics on the Conduit after walking away from it
Fixed the item description of the Trident to describe its actual ability
Fixed missing sound effects for Drowned Necromancer lightning strikes during multiplayer sessions
Pufferfish no longer inflate when other Pufferfish are nearby
Fixed delayed arena battles in Abyssal Monument
The gates no longer close and reopen in areas of Abyssal Monument
Tridents no longer look huge when they're stuck in Tropical Slimes
Characters in local co-op no longer continue walking and fall off the edge during the outro sequence on Radiant Ravine
Lightning strikes now deal area of effect damage during Night in multiplayer on underwater missions
Decreased the time it takes for mobs to disappear after being killed in underwater missions
The red vignette is now present during the Night in underwater missions
After attacking Squid, ink clouds now appear more consistently, in a slightly larger area, and last for 10 seconds
Fixed oxygen directional markers completely disappearing under the HUD
Fixed mobs appearing out of bounds on Radiant Ravine
Fixed players getting stuck behind the arena gate on Abyssal Monument
Fixed the camera becoming obscured in various areas on Abyssal Monument and Radiant Ravine
The "TNT Used" statistic no longer appears after underwater missions
The Snowball enchantment no longer targets Pufferfish

Creeping Winter
The intro narration to Lone Fortress now Properly refers to the Wretched Wraith
Added Mountaineer mob to Frosted Fjord and Lost Settlement
Added the Witch mob to the forest segment in Lost Settlement
Rebalanced all mob groups in these missions
Added more hidden chests, substantially increasing the loot players can get from these missions

Jungle Awakens
Fixed untextured fence blocks in Jungle Awakens missions (MCD-5667)
Fixed Jungle Zombies not inflicting poison damage
Rebalanced all mob groups in these missions
Added more hidden chests, substantially increasing the loot players can get from these missions
Animals should now appear less frequently and not at all in arenas in these missions
Added Witches and large Slimes in Dingy Jungle for improved mob variance
Added Skeleton Vanguard and large Slimes in Overgrown Temple for improved mob variance
Added Skeleton Vanguard, Witches, and large Slimes in Panda Plateau for improved mob variance

User Interface
Fixed the Cloud Saves prompt appearing in the main menu every time a local P2 guest account left a session
Fixed multiplayer clients sometimes not seeing the damage they deal
Removed the cosmetic warning prompt that appeared when uploading a Hero that had Sinister Cape and/or Baby Pig cosmetics equipped, as these are available to all players (MCD-5808)
Fixed an exploit that allowed players to rejoin an online session after being kicked
"Raid Captain Bounty" text is now translated to all supported languages
After enchanting an Item, Screen Narrator can now read the requirements for another level of enchantment
Fixed the new character not being discarded if exiting the character creation menu with the Escape key

Known Issues:
A blue background is present behind the character on the Download/Upload Hero screens
The new 'Burning Up' achievement cannot be unlocked by clients in online multiplayer sessions
It's possible to skip past the diamond gate in the End Wilds mission, causing objectives not to update and being unable to complete the mission
One cutscene is missing voiceover localization for Chinese languages
Subtitles in Nether DLC mission intros are absent for most languages 
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post 12-Авг-2021 08:01 (спустя 14 дней) [-]0[+]

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Раздача обновлена,
добавлен апдейт v1048576 до версии 1.10.3.0, внесённые изменения:

Код:

1.10.3.0 - August 11, 2021

SPOILER WARNING: These patch notes contain several spoilers from the Echoing Void DLC. Be cautious reading on if you have not yet played the DLC.

Fixes:

Gameplay
Daily Trials now appear for Echoing Void missions (MCD-6351)
Fixed Shulker projectiles failing to travel up stairs (MCD-6328)
Fixed excessive popping that occurred when gliding with Elytra in local co-op so now it's a smooth flight
Added a short delay to the opening Echoing Void cutscene so it can't be skipped by mistake
The End Tower sub dungeon can now only generate once on End Wilds
Fixed a chest that could not be reached on Cacti Canyon due to the collisions on the tile
It's no longer possible to skip past the diamond gate in the End Wilds mission, which caused the mission to be incompletable
Fixed an arena fight that could be skipped on Broken Citadel so it can no longer be skipped
Fixed an arena fight in The Stronghold that couldn't be completed if Silverfish fell off the edge
The Wind Pillar arena on Gauntlet of Gales can no longer be skipped
Fixed the large Stronghold door not appearing for clients in online multiplayer sessions
Fixed an area of Broken Citadel that was blocking player view and navigation
Fixed the Vengeful Heart of Ender's pinwheel attack when the player is not in the arena
Fixed the 'Burning Up' achievement not being unlocked by clients in online multiplayer sessions
Fixed the 'Burning Up' achievement being unlocked after only meeting one of the unlock criteria

Localization
Subtitles now appear for all supported languages in intro cutscenes for Jungle Awakens, Creeping Winter, and Flames of the Nether
Fixed the final Echoing Void cutscene subtitles not being translated to all supported languages
"Slow" status effect's text is now localized for all supported languages
Fixed some text strings for mission objectives that weren't appearing properly

Graphical
Fixed a couple of issues with players clipping through the Vengeful Heart of Ender during missions
Arrows no longer flicker when stuck in walls of the Old Town Hall on Pumpkin Pastures
Rain once again appears on Soggy Swamp when playing on Nintendo Switch
Water in the Endersent Sighting area of Soggy Swamp now appears correctly when playing on Nintendo Switch

User Interface
A strange blue background no longer appears on the Download/Upload Hero screens (MCD-6336)
The Ender Eye count on the map screen no longer disappears until the Eyes have been placed in the End Portal
Fixed clients being unable to interact with the Ancient Hunt mission vote prompt on second and every subsequent voting while using a controller
Scuttling Torment now gets its very own icon on the Ancient Hunt screens
The icon for Vexing Chant now appears correctly when viewing mission rewards
Fixed the objective marker disappearing in certain areas of The Stronghold mission
Getting kicked from an online session while watching the Echoing Void intro cutscene no longer causes graphical issues on the Hero Select screen
The stun icon no longer appears indefinitely when fighting Blight Eye Endersent
The Void Quiver arrow icon is now consistent across all platforms
Previous Updates

These changes were fixed in previous updates but not listed in previous patch notes
Added five new Ancient Mobs to Ancient Hunts (for Hidden Depths and Echoing Void)
Fixed an issue where item power on end-of-mission rewards would sometimes be lower than intended (the max item cap was raised slightly)
 
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post 01-Сен-2021 19:52 (спустя 20 дней) [-]0[+]

Quote

Раздача обновлена,
добавлен апдейт v1114112 до версии 1.10.4.0.

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post 13-Окт-2021 18:41 (спустя 1 месяц 11 дней) [-]0[+]

Quote

Раздача обновлена,
добавлен апдейт v1179648 до версии 1.11.1.0.

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post 14-Дек-2021 18:16 (спустя 2 месяца) [-]1[+]

Quote

Раздача обновлена,
добавлен апдейт v1245184 до версии 1.12.0.0.

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post 15-Дек-2021 22:26 (спустя 1 день 4 часа) [-]0[+]

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Ребят, подскажите пожалуйста, может я чего не так понял... А как на ней играть по локальной сети на 2х нинках? kolob_145
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post 17-Янв-2022 17:11 (спустя 1 месяц 1 день) [-]1[+]

Quote

Раздача обновлена,
добавлен апдейт v1310720 до версии 1.12.2.0, внесённые изменения:

Код:

1.12.2.0 (Consoles Only) - January 12, 2022
There is a new update for Minecraft Dungeons on consoles that addresses some issues found since the release of Cloudy Climb. The update is available now on PlayStation and Xbox and will be coming to Nintendo Switch consoles soon.

Please search for any bugs you find on bugs.mojang.com and let us know what you think at feedback.minecraft.net. We appreciate your continued support in reporting issues!

Fixes:
Improved stability of some back-end services
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post 09-Фев-2022 11:39 (спустя 22 дня) [-]2[+]

Quote

Раздача обновлена,
добавлен апдейт v1376256 до версии 1.13.1.0, внесённые изменения:

Код:

1.13.1.0 - February 8, 2022

It's time for a new update to Minecraft Dungeons! This update brings a new, limited time event: Festival of Frost! The update also brings a number of bug fixes to the game, many of which were reported by players and improve upon Cloudy Climb content.

Please search for any bugs you find on bugs.mojang.com and let us know what you think at feedback.minecraft.net. We appreciate your continued support in reporting issues!

Festival of Frost:

Minecraft Dungeons is celebrating the milestone of reaching 15 million players with a wintery event! Between February 8-22, players can participate in the Festival of Frost, featuring chilly challenges like new themed floors in a 21-floor configuration of the Tower. You will also see some familiar Seasonal Trials and rewards from last year's Chills and Thrills event.

Adventurers will also receive a login reward in the form of the elegant Iceologer Cape as a thank you for having been part of the journey so far.

Fixes:

Performance / Stability

Fixed the game becoming unresponsive when navigating to the Hero Select screen while the game was checking for online permissions
Fixed a crash that occurred when selecting "Equip" and pressing the spacebar while selecting an artifact on the Tower Reward Select screen
Fixed a crash that could occur after skipping the Microsoft Account linking process on PlayStation
Fixed a crash that could occur when logging out of the game on PC
Improved performance when opening the Mission Select screen
General

Players no longer need to own the Season 1 Adventure Pass to unlock Season 1 achievements on Steam (MCD-6984)
New PlayStation Network accounts are now able to obtain Adventure Points upon first boot up
Gameplay

Added a new mouse hover sound effect to interactable objects in the world to improve accessibility. The sound is three-dimensional, so players receive distance and direction information to better help locate interactable objects
Fixed an issue that was causing some players to not unlock rewards for Adventure Rank 1 and 2 (MCD-6891)
Fixed some instances where potions and TNT would fall through the ground after opening a chest or defeating a mob (MCD-6063)
Fixed damage numbers disappearing after hitting a mob with a damaging enchantment (MCD-6686)
Fixed missing sound effects for Raid Banners
Fixed mobs suddenly spawning in front of players with no spawning animation
Fixed the Fox pet clipping through the ground on the Hero Select screen
Fixed issues with some summoned pets not teleporting back to players if they got stuck
Duck, Toucan, and Raven pets are no longer outside of their air bubbles during Hidden Depths missions
The Tower

Fixed certain artifacts staying in the player’s inventory after failing a Tower run (MCD-6961)
Fixed the player avatar appearing stretched on the reward screen after completing a Tower floor (MCD-6970)
Enchantments on Tower starting gear now change with every new Tower configuration
The Uniquesmith now upgrades the power level of a selected item to match the strongest piece of gear in the inventory
Enchantment Point values no longer become negative after gilding an enchanted item at the Gildsmith
Fixed an issue that could cause players not to earn rewards after completing a Tower floor
Navigating Tower Floor rewards will now show the comparison of currently equipped gear
Fixed the screen flashing white after interacting with Tower merchants for the first time during a Tower Run
Fixed duplicate Tower floor rewards appearing too frequently. The Tower now limits rewards to drop again after seven floors
Fixed missing wind visual effects not appearing on some Tower floors
Fixed a floor in the Tower that could be skipped (MCD-6976)
Missions

Fixed music not playing for certain ambush events (MCD-6875)
Fixed a chest that was impossible to reach in Arch Haven (MCD-2988)
Fixed players getting stuck on top of certain buildings on Windswept Peaks during local co-op (MCD-6609)
Fixed areas of Underhalls that had inaccessible chests (MCD-3737)
Gear

Added missing item descriptions for Gilded versions of Nimble Turtle Armor, Sponge Striker, Encrusted Anchor, The Beginning and The End, Call of the Void, Sturdy Shulker Armor
The Growing enchantment now triggers on Exploding Crossbows the same way as on other ranged weapons (MCD-6034)
The Fuse Shot enchantment no longer generates on Exploding Crossbows (MCD-6471)
Verdant Robe, Moon Daggers, Soul Fists, and Soul Hunter Crossbow can now generate with soul enchantments (MCD-6860)
Enchantments will now trigger on explosion damage for primary target instead of for base projectile damage to make certain enchantments work as intended with Exploding Crossbow
(MCD-6329)
User Interface

The "All" tab of the inventory screen should now always be displayed first and be sorted by the most recently picked up items (MCD-4629)
Fixed a typo relating to Enchantment Points during a Tower Run (MCD-6914)
Fixed partial loss of input in the Adventure Hub after closing it by opening the mission select screen or inventory
Improved scrolling through rewards on the Adventure Hub screen
Fixed the text of "Floor Type" and "Attempts Left" overlapping on certain languages during a Tower Run
Adjusted the text of the "Give up Tower run" button to now say "Leave Tower"
The "Undo" button on the Tower Floor Complete screen now plays a sound when pressed
Sounds no longer play when pressing left or right on the Tower Failed screen, since there are no items to select
The "Confirm" button on Tower merchant screens now plays a sound when pressed
Steam rich presence now appears properly when playing inside the Tower
Swapped the button colors when returning to the Camp from the Tower so "Continue" is now green
Added missing sound effects for highlighting player gear slots on the Tower Rewards screen
Fixed missing sounds when hovering over and selecting enchantment slots on the inventory screen
The "Reconnect" button on the main menu can now be navigated to and selected using keyboard input
Improved screen reader support on the Blacksmith screen
Improved screen reader support for the Upload Hero screen
The screen reader now gives proper context after accepting or declining a game invite
Emotes and flairs will now play simultaneously when selecting those rewards in the Adventure Hub
Fixed the timer for accepting a mission being stuck at 24 seconds while the player is on the Inventory screen
Fixed audio from the Tower returning for a second after selecting "To Camp" from the Tower Failed screen
The sound effect for selecting the Tower Hub is now only played once
Added Shift and Ctrl icons to the Adventure Hub interface, indicating that those keys can be used to change pages on that screen
Fixed several Seasonal Rewards names overlapping portions of the screen in certain languages
Fixed some alignment issues with the action bar at the bottom of the Mission Select screen
Fixed accepting a mission vote while still on the post-mission summary screen opening the Adventure Hub instead of the rewards screen.
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post 20-Апр-2022 15:42 (спустя 2 месяца 11 дней) [-]1[+]

Quote

Раздача обновлена,
добавлен апдейт v1441792 до версии 1.14.1.0, внесённые изменения:

Код:

1.14.1.0 - April 20, 2022

Become the avatar once more and take on new challenges in Luminous Night – Minecraft Dungeons’ second seasonal adventure. Explore the Tower by night, with fresh floors that feature mysterious murals, perplexing puzzles, and a fiery foe that may prove too hot to handle for even the most seasoned adventurers. Earn new, radiant rewards that will light up your surroundings with bioluminescent delight, from thematic skins and emotes to dreadfully adorable Ministrosity and Abomination pets. Up your game with additional quality-of-life features such as the storage chest and improved user interface. Luminous Night is here – what will you discover before daybreak?

Check out the latest Developer Diary for a run through on some of the new features! The Seasonal Adventures FAQ is also a great resource to learn even more about seasons in Minecraft Dungeons.

This update also brings many bug fixes to the game. Please search for any bugs you find on bugs.mojang.com and let us know what you think at feedback.minecraft.net. We appreciate your continued support in reporting issues! If you’re looking to join a community of like-minded players, hit up the official Minecraft Dungeons Discord server at discord.gg/MinecraftDungeons.

The Tower:

Explore the Tower as you’ve never seen it before, with floors that feature new biomes, perplexing puzzles, and the Wildfire – an old fan favorite that is making a triumphant return to the Minecraft universe.

Adventure Points are now rewarded after clearing each floor of the Tower, even if the Tower run is failed. Clearing the Tower grants maximum points!
When a floor has been cleared of all mobs, there is now a popup notification to indicate the floor is now clear
The waypoint to the exit now only appears when the floor has been cleared

Seasonal Adventure Rewards and Progression:

Luminous Night features plenty of radiant rewards that will light up your surroundings with bioluminescent delight! These include the dreadfully adorable Ministrosity and Abomination pets, but also plenty of shiny emotes, skins, capes, and flairs.

Picture3.png

The active season can be changed in the Adventure Hub so you can still earn rank and rewards from Season 1. Setting the season in the Adventure Hub will make all Adventure Points go toward ranking up in the selected season!
New and exciting weekly challenges have been added to the rotation, with many adjustments to pacing made directly from community feedback
A popup message now appears during gameplay to let you know when weekly challenges have been completed
Many reworks to the Adventure Hub for better readability and navigation

Storage Chest:

The Storage Chest has been added to The Camp, allowing you to store an additional 300 items per character
Picture4.png

Contents in the Storage Chest can be transferred between platforms, along with other character data, using Cloud Saves
Picture5.png

New Achievements:

With this release, you’ll discover and unlock 10 new achievements during your adventures!

Changes and Fixes:

Stability

Fixed several crashes that could occur during gameplay
The Tower

Fire-resistant mobs can no longer fall into lava on certain Tower floors
The Uniquesmith now upgrades the power level of a selected item to match the player's strongest piece of gear
Fixed multiple exploits surrounding bosses and obtaining overpowered gear in the Tower (MCD-6947, MCD-6922)
Fixed missing sounds when bosses spawn in the Tower (MCD-7001)
Added missing sounds to the Tower Keeper on the Tower Failed screen
Fixed some Tower doors that could be opened twice, blocking progression through the Tower (MCD-6916)
Weekly Challenges

Mobs killed by Thorns armor enchantment now count towards the 'Defeat X Mobs' weekly challenge
Mobs killed by the Shock Web ranged enchantment trap effect now count towards the "Defeat X Ancient Mobs" weekly challenge
Mobs killed by Electrified armor enchantment now count towards the "Defeat X Ancient Mobs" weekly challenge
Enchantments

Fixed Luck of the Sea enchantment incorrectly labelling Common items as Unique (MCD-7028)
Updated Unchanting's description to "Deal more damage to enchanted enemies", so it encompasses both melee and ranged (MCD-6323)
Shadow Shifter is now properly affected by cooldown-reducing enchantments and effects (MCD-6389)
Beast Surge upgrade tiers now show "pet boost", as the enchantment affects pet attack and movement speed
Missions

If an Ancient Hunt begins with Spider Cave, the player no longer loads into the mission already surrounded by enemies (MCD-6684)
Fixed an area in Fiery Forge that players could get stuck in after dying (MCD-6716)
Fixed falling tiles on End Wilds to now fall properly when an arena is triggered (MCD-6993)
Fixed doors in Overgrown Temple that led to nowhere (MCD-6587)
Fixed an area in The Stronghold that players could fall out of (MCD-6933)
Fixed the Fiery Forge ambush gate's forcefield remaining visible after the gate is opened
Removed a pesky invisible barrier in Highblock Halls
Fixed players not being able to pass through a gate in Pumpkin Pastures in online multiplayer
Fixed an area on Windswept Peaks that allowed players to walk through walls (MCD-6401)
Fixed a gate on Broken Citadel not appearing for clients during online multiplayer sessions
Fixed redstone cores on Fiery Forge lacking button prompts when interacting with a controller
Fixed an invisible barrier that blocked TNT in the spider den area of Creeper Woods
Players can no longer get stuck in a puzzle cube on Gale Sanctum
Quadrupled Minecart damage to players in response to community feedback
Gear

Daggers, Scythes, and their respective Unique variants have been added as potential gear drops in Lone Fortress on Adventure difficulty
Melons now heal 75% over 15 seconds (MCD-7019)
Bosses can no longer be instantly defeated with Scatter Mines (MCD-6683)
Mobs

Spiders, Witches, and Frozen Zombies can no longer shoot projectiles after being defeated (MCD-6995)
Skeleton Vanguards now have more enchantment options (MCD-6634)
Raid Captains are now immune to wind (MCD-6783)
Solemn Giant now wears a helmet (MCD-7000)
Jungle Abomination

The Jungle Abomination arena in Overgrown Temple is now smaller
Chase speed has been increased to 1.4
Altered poison 360 attack to fire two volleys 0.5s apart with a 22.5-degree difference in angle
Damage multiplier for poison darts has been increased to 1.35
Poison 360-degree attack cooldown has been reduced from 20 seconds to 10 seconds
Added combined attack, which summons vines and fires 360-degree darts at the same time
Created new projectile and poison effect for the Jungle Abomination's attack
Added Poison (5s) to the Jungle Abomination’s melee attack
Added poison resistance to the Jungle Abomination
Wretched Wraith

Wretched Wraith Health Increased from 9,000 to 11,000
Wretched Wraith incoming ranged damage reduced from 0.7 to 0.6
Wretched Wraith is now affected by the Smiting enchantment
User Interface

If you’re playing in South Korea, we added gameplay timers and notices in compliance with gaming laws to help remind players to take occasional breaks from gameplay
"Damage Dealt" and "Damage Done" values in post-mission screen can no longer appear as negative values (MCD-5384, MCD-5978)
The threat level slider on the mission select screen now defaults to the recommended level (MCD-7032)
TNT and auras from the player armor are no longer visible while in merchant menus (MCD-6892)
Emote previews now appear properly after Battlestaff and Rapier were equipped
Characters no longer stand still after Battlestaff and Rapier were equipped (MCD-5778)
Fixed the progress bar stretching when teleporting to another player (MCD-6762)
The Ancient Hunt screen now longer shows merchants in the background, after visiting them (MCD-6928)
Fixed missing lines on the mission select screen that connect secret missions to their unlock missions
Guests in local co-op sessions can now properly see skins selections when joining an in-game session
The "Settings changes detected" message now appears properly in Controller area of Settings
Players are no longer pulled out of the pause screen if their controller disconnects
Fixed directional input becoming unresponsive after disconnecting and reconnecting controllers on merchant screens when playing on Xbox
"View Controls" and "Customize Controls" menu options now navigate to the proper screens depending on what input method is currently being used (MCD-1133)
Fixed navigation of the cosmetics menu with a controller causing the character to stutter
Fixed objective text not disappearing fully after progressing to a new Tower floor (MCD-6969)
Eye of Ender doors now have button prompts when interacting with a controller
Known Issues:

The following are issues that the development team is aware of and will be working to resolve in upcoming updates:

A crash may occur when alternating between Adventure Hub pages using controller trigger buttons
'Weekly challenge complete' toast notifications are not localized for all supported languages
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post 26-Май-2022 07:43 (спустя 1 месяц 5 дней) [-]0[+]

Quote

Раздача обновлена,
добавлен апдейт v1507328 до версии 1.15.0.0, внесённые изменения:

Код:

1.15.0.0 - May 25, 2022

Minecraft Dungeons is turning two and there’s plenty of presents for everyone! Celebrate the anniversary with a packed, time-limited event that runs from May 25 through June 15.

Participate in Seasonal Trials to collect exclusive gear and an elegant anniversary cape that helps you commemorate the occasion. And if you’re feeling daring: topple the Tower and earn the friendship of the Baby Moobloom pet – the bravest bovine this side of the Camp. The party is on, and you’re invited!

MinecraftDungeons_2ndAnniversary_Small.png

This update also fixes a load of bugs in the game! Please search for any bugs you find on bugs.mojang.com and let us know what you think at feedback.minecraft.net. We appreciate your continued support in reporting issues! If you’re looking to join a community of like-minded players, hit up the official Minecraft Dungeons Discord server at discord.gg/MinecraftDungeons.

Changes and Fixes:

Performance and Stability

Improved stability on Nintendo Switch, especially when player 4-player co-op
Fixed a crash on the Adventure Hub that could occur when alternating between pages using gamepad triggers
Improved performance when interacting with a merchant for the first time after entering the Camp (MCD-7044)
Fixed a crash that could occur when buying armors from Luxury Merchant or Village Merchant while using a gamepad
Fixed a crash that could occur when attempting to resume a suspended Tower run while disconnected from Minecraft services
Fixed a crash that could occur when playing as a client in online co-op and picking up TNT created by Looting or Tome of Duplication
Fixed a crash that could occur when using gamepad with mouse and keyboard on the Tower floor reward screen
Fixed a crash that could occur when failing a Tower run
Optimized several areas on Desert Temple Tower tiles to improve frame rate
Gameplay

Wildfire Changes:
Removed Wildfire passive regeneration
Set the initial shield to regenerate after 6 seconds without incoming damage
Set shields after to regenerate after 5 seconds
Regeneration from fire reduced by 30%
A sound effect now plays when a layer of the Wildfire's shield is regenerated
Ranged mobs affected by Love Medallion now receive the boosted damage effect
Closing the game on the Tower reward screen no longer makes the Camp go dark or cause a partial loss of gamepad input
Items like Climbing Gear and Dense Brew now apply the proper resistance to wind
Pressing the Teleport button while attacking no longer makes the player repeatedly attack
Fixed low-level enchantments like Poison Cloud to properly display poison damage
Improved Tower Guard visuals so it's clearer that their shields have Deflect enchantment
Achievements

Fixed a number of achievements not unlocking correctly on Steam: (MCD-7111, MCD-7132)
Back From Whence You Came!
Same To You, Buddy!
Mine Is Cuter Than Yours!
Hot-Footed Hero
Daily Destroyer
The 'End Run' achievement can now be unlocked when using 'The Starless Night' melee weapon
Fixed the 'Fashionable Climber' achievement not unlocking upon meeting its requirements
Fixed guest players in local co-op incorrectly affecting progress towards a number of achievements:
Back From Whence You Came
Piglin's Best Friend
Goal Driven
Bad Omen, Good Loot
Fixed the 'Daily Destroyer' achievement unlocking after completing only two of the three required Daily Trials
The Tower

It is no longer possible to bypass the floor reward screen without claiming a reward
Fixed up several Tower floors to prevent skipping areas
Fixed several ambush events that could be avoided to skip Tower floors (MCD-7041, MCD-7189)
Fixed an exploit that could cause Tower floors to be skipped after dying during a boss fight (MCD-7055)
Fixed several input issues that allowed players to get multiple rewards on each Tower floor (MCD-6912)
Removed several invisibles obstacle on the stairs leading to the exit door on multiple Tower floor
Fixed balcony walls not having arrow collisions on several floors
Fixed an invisible object that broke player pathfinding on a Tower floor
Removed an invisible wall near some wind stuff on a Tower floor
TNT can no longer be thrown on the reward selection screen
Fixed an issue that caused players to gain additional enchantment points and skip the floor counter (MCD-7173)
The Tower completed screen button text has been changed from "COLLECT" to "CLAIM"
Toned down the explosion effect when suspending a Tower run
Made it easier to navigate equipped artifacts on the Tower reward select screen when using a gamepad
Fixed missing item descriptions for Tower rewards
Fixed a Tower floor that could launch players onto an invisible ceiling after falling into a freezing lake
Fixed door positions on multiple Tower floors
Missions

Ancient Hunt: Fixed missing terrain in Spider Cave that halted progression through the mission (MCD-7110)
Ancient Hunt: Fixed several gaps that allowed players to reach unplayable areas
Creeper Woods: Fixed a gap that allowed players to reach unplayable areas
Creepy Crypt: Fixed the gate animation repeating when walking in and out of the render distance
Soggy Swamp: Fixed an area that players could get stuck in after falling in
Pumpkin Pastures: Fixed an area that caused players to spawn inside the door after falling off a ledge
Redstone Mines: Fixed several missing textures
Fiery Forge: Fixed missing arrow collisions
Cacti Canyon: Fixed a gap that allowed players to reach unplayable areas
Desert Temple: Fixed several gaps that allowed players to reach unplayable areas
Desert Temple: Fixed the minimap not showing an accurate representation of the mission in several places
Highblock Halls: Fixed a gap that allowed players to reach unplayable areas
Underhalls: Fixed a gap that allowed players to reach unplayable areas
Gauntlet of Gales: Fixed an area that caused the player's view to be obstructed
Nether Fortress: Fixed several areas that players could get stuck in after falling in (MCD-6624)
Nether Fortress: Fixed several gaps that allowed players to reach unplayable areas
Soul Sand Valley: Fixed several gaps that allowed players to reach unplayable areas
Coral Rise: Fixed several missing textures and clipping issues
Coral Rise: Fixed part of the arena gate still being visible after it's lowered
Radiant Ravine: Fixed the minimap not showing an accurate representation of the mission in several places
Radiant Ravine: Fixed several areas affecting arrow collisions
Radiant Ravine: Fixed an area that caused the player to appear as a silhouette even when not obscured by terrain
Radiant Ravine: Fixed several areas that players could see out of bounds
Abyssal Monument: Fixed several clipping issues and floating blocks
Abyssal Monument: Fixed an area that players could see out of bounds
End Wilds: Fixed several clipping issues
Localization

Fixed incorrect translations of Tempo Theft's tier descriptions in German language (MCD-6032)
Fixed incorrect translation of Electrified enchantment’s description in German language (MCD-6416)
Fixed incorrection translation of Shock Web enchantment description in Italian language (MCD-6484)
Fixed incorrection translation of the Tower's respawn message in Italian language (MCD-6983)
Fixed incorrect translations of "The End" and "Lightning Rod" in Japanese language (MCD-6380)
Placeholder elements are no longer visible in the 'Add Friend' text input box for Korean language
Fixed the Season Rank text alignment on the Adventure Hub in Portugal (Portuguese) language
User Interface

Fixed the Mystery Banner prompt so it’s clearer that players must hold a button to pick up
The “new” marker will now appear on the Cosmetics tab of the Inventory for new cosmetic items that haven’t been looked at
The game no longer locks up on the Tower Failed screen after opening the map on the reward selection screen
The cursor can now move horizontally between Storage Chest and Inventory if any of the rows on either side are empty
Quickly transferring items between the Storage Chest and Inventory no longer causes the screen to jump a bit
'Weekly challenge complete' toast notifications are now localized for all supported languages
The 'Complete Seasonal Trials' counter no longer overlaps the frame of the designated area
The Adventure Hub now shows the correct button prompts when playing with a single Joy-Con on Nintendo Switch
Keyboard button prompts are now shown on the Adventure Hub for changing between Seasonal Adventures
Rewards can now be always navigated using arrow keys when viewing the Adventure Hub
The mission select screen and inventory screen can no longer be opened while viewing the Adventure Hub or Settings
Fixed the left and right thumbsticks being referred to incorrectly on the Controller Mapping screen
The game now shows a more informative error message when accepting a multiplayer invite and multiplayer privileges are blocked
Fixed the screen reader not reading Trial modifiers when selected on the mission selection screen
Fixed an inconsistent button prompt when transferring items between the Storage Chest and Inventory
The game now displays an error message if disconnected from Xbox services
The screen reader now properly reads out available inputs on the Adventure Hub
The screen reader now properly reads out which season the player is viewing and which can be navigated to on the Adventure Hub
Icons for enchantment points, enchantments, weapon, and power levels now have consistent sizes on the Tower floor reward screen
Known Issues:

The following is an issue that the development team is aware of and will be working to resolve in an upcoming update:

In the Tower, Slimes spawned by Corrupted Cauldron remain alive when the player loses one life and respawns
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post 09-Июн-2022 13:36 (спустя 14 дней) [-]1[+]

Quote

Раздача обновлена,
добавлен апдейт v1572864 до версии 1.15.1.0, внесённые изменения:

Код:

1.15.1.0 - June 8, 2022

A new update is available for Minecraft Dungeons that addresses some issues that have occurred since the release of the 1.15.0.0 update.

Please search for any bugs you find on bugs.mojang.com and let us know what you think at feedback.minecraft.net.

Fixes:

Fixed issues with tile generation on Nether Fortress and in Ancient Hunts that prevented players from progressing through the mission (MCD-7222)
Introduced a proper fix to tile generation on Spider Cave in Ancient Hunts that prevented players from progressing through the Ancient Hunt (MCD-7110)
Fixed a couple of issues with the cursor highlighting incorrect items slots on the Tower floor reward screen
Fixed the sizing of UI elements appearing incorrectly on the Tower floor reward screen on several languages
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