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Spiritfarer Update v1.13 [DUPLEX]

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post 03-Фев-2022 20:10 0[+]

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Spiritfarer.Update.v1.13.PS4-DUPLEX

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           - D U P L E X -   ▄▄▄
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           ▓                     ▀▀▀▀                              ▀▓▀ bmx!11
            ▀ ■       P R O U D L Y   P R E S E N T S   :         ▄■

                   Spiritfarer: Farewell Edition Update v1.13

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        Date      : 02-2022                   Languages: English
        Platform  : PS4 FW 9.00               Genre    : Adventure
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  Release Info:
  ~~~~~~~~~~~~~

  The Spiritfarer Farewell Edition is the definitive edition of the
  award-winning cozy management game about dying. It brings together the base
  game beloved by over 1 million players, and all the additional content
  released to date. See why critics called Spiritfarer one of the Best Games
  of 2020.
 
  Spiritfarer is a cozy management game about dying. You play Stella,
  ferrymaster to the deceased, a Spiritfarer. Build a boat to explore the
  world, then befriend and care for spirits before finally releasing them
  into the afterlife. Farm, mine, fish, harvest, cook, and craft your way
  across mystical seas. Join the adventure as Daffodil the cat, in two-player
  cooperative play. Spend relaxing quality time with your spirit passengers,
  create lasting memories, and, ultimately, learn how to say goodbye to your
  cherished friends.

  Release Notes:
  ~~~~~~~~~~~~~~
 
  CUSA20182

  Changelog:

  v1.13
  Changes:
  Minor changes to Gustav's monologues.
  Change Start Game text to Continue/New Game according to if any saves exist
  or not
  Modified acetate monkey quest to unique
  Modified Buck's Mood graph so it scales properly during the building quest
  Modified Beverly's quest to allow skipping of the food quest (Laksa)
  Modified Spirits released achievement requirements from 10 spirits >>>> 11
  spirits
  Modified the layers for items spawning in Floating Crate event to avoid
  overlaps
  Modified certain priorities to Beverly's conversations
  Modified two typos for Gwen and Atul
  Modified Astrid & Giovanni's priorities so they come welcome new spirits
  Modified Safe Travel mode to accept events if disabled on top of an event.
  Modified Lily's flowers to only grow after meeting Hades
  Modified Build Mode to only accept customization on building with
  decorations
  Modified Stargazing mode to be disabled when at the Everdoor
  Modified Delete Save Button from F12 >>>> F4
 
  Added:
  Added transition animation to Beverly between hug and talk animations
 
  Bug fixes:
  Fixed the text bubble appearing before fade-in when toggled via build mode
  Fixed loss of functionnality in Controls menu
  Fixed Gwen Kitchen quest validation dialogue not triggering
  Fixed navigation up from the Music button in gamepad rebinding menu
  Fixed the second Stella at the end of hug with spirits
  Fixed the issue where you can't apply resolution changes when only width or
  height is different to current resolution
  Fixed the second player's recipe UI appearing over map
  Fixed sheep upgrade getting removed when going in and out of enclosure to
  feed it
  Fixed chicks going into different chicken coops before maturing into full
  grown chickens
  Fixed the player falling out of building when hugging next to a wall with
  another building under it
  Fixed some expressions not playing ever again after the first time
  Fixed an issue where sheeps would not show their fur's growth status unless
  interacted with
  Fixed an issue where an acetate would not drop from a chest during a quest
  Fixed the ''Safe Travel mode'' keyboard button not working in Azerty and
  Dvorak mode
  Fixed an issue where Cow Stall and Sheep Corral improvements were available
  before finding the blueprints in the world
  Fixed an issue where the Everdoor atmosphere didn't trigger when Stella
  came to the Everdoor a second time after finishing The Last Voyage once
  Fixed an issue where the controller would vibrate even when left unused
  Fixed an issue where Beverly would not recognize her favorite food as her
  favorite
  Fixed an issue where Gwen's quest "Set Sail, Captain"! didn't continue
  forwards after clearing the trash on the boat.
  Fixed the music minigame's UI changing to keyboard inputs whenever the
  mouse is moved during gameplay, while playing with a controller
  And a slew of very minor bug fixes.

  v1.12
  Fixes:
  Fixed coop mode not working since 1.11
  Fixed potential hang in the interactive map

  v1.11
  Feature:
  Added a new spirit: Bev
  New "safe travel" feature
  Added slots to the save system
  Fixes:
  Multiple minor bugfixes

  v1.10
  Fixes
  Fixed faulty behavior in build mode
  Re-added splashes when turtle goes back down
  Fix player stuck playing as daffodil in single player
  Make sure Music prompt is displayed in pause menu
  Make stella go back to idle at the end of conversation if it ended with an
  expression
  Make glyphs adapt to last controller used
  Prevent rebinding gamepad A as back button for Guitar music lesson close
  the mini game while playing.
  Modified Gwen's mansion door condition (instead of key, quest condition)
  for her quest
  Fix camera bug in coop in Gurenu Fields after leaving build mode
  Lily fixes
  Series of small fixes to manage an edge case with Lily's reveal.
  Fixed a small issue where Lily often appeared uncentered when sleeping
  Disabled auto-save during Lily's reveal sequence
  Lily now glows when idle at night to more resemble her glowy interactive
  butterfly state
  Changed Lily lighting so it is not affected by the player light too much
  QoL
  Do not fail all sawmill minigame if 1 plank failed
  Added out of screen pointer for butterflies' welcome sequence

  v1.09
  Fixes:
  Fixed backward compatibility issue with controller assignation resulting in
  single player only
  Fixed camera zoomed out when in coop mode
  Fixed hugging ghosts

  v1.08
  Feature:
  Added a new spirit: Lily
  Fixes:
  Multiple minor bugfixes

  v1.07
  Fixes:
  Some boats do not stop when Stella is in the water

  v1.06
  Localization:
  Corrected a minor technical typo in korean loc.
 
  Fixes:
  Changed Alice's lookat during her kitchen conversation
  Fixed pillbug event initialization not working properly at high framerates.
  Make sure interactions can not get stuck waiting for a lerp animation that
  will never happen
  Fix building unmovable if accidentally got placed out of bounds
  Fix beetle not disappearing if quit/continue during ghost event
  Fix animal station upgrades
  Fix loss of control when quit/continue too soon after a sleep
  Fix invisible wall stopping player player from getting back to the boat
  after dragon in co-op
  Fix field plant growing super fast with music when cat sings along
  Fix co-op pointers sometimes being active in main menu
  Stop turtles from overlapping when doing a travel that goes past multiple
  turtles
  Fix Stella animation getting stuck when holding a direction during first
  conversation with Deer
  Fix fast travel map jerking to place after map opened when at a point near
  the border of the map
  Fix station trade UI staying open in co-op in second player quits to main
  menu during trade
  Fix missing loading screen doing quit/continue very quickly
  Fix lightning bottle not spawning for cat during storm
  Fix dust bunnies interaction not staying disabled when coming back to boat
  from an island after doing the event
  Fix keyboard layout setting (Dvorak, Azerty) not getting saved properly
  Fix resolution setting not staying applied when above 1080p
  Fix spirits disapearing when moving a building to deck level while spirit
  is outside the building
  Fix cursor moving back to (0,0) after decorating a building in build mode
  Fix bug in music minigame where staying pressed on the keys triggered note
  successes
  Fix bug in music minigame where pressing Tab to exit opened quest log
  Stop spirits from getting stuck when interacting with them on the extremity
  of ladders
  Modified condition for enable of dog old coin treasure
  Modified verysad conversations for all spirits (lowered priority to not
  block quests)
  Fix animation bug when shearing a sheep facing other way just after feeding
  it
  Fix cat jittering instead of singing along to music minigame
  Modified Cow station seeinside
  Modified beetle object (disabled by default) in MushroomHouse
  Modified conditions for Buck's conversations orc fights
  Modified disable condition for Seal (conversation manager bug)
  Modified Dog Quest graph for treasures and build house quests
  Fixed an issue where slave windows might not initialize correctly.

  v1.05
  Localization:
 
  Fixes:

  v1.04
  Localization:
 
  Linked a placeholder, translated string to the "inedible" lion's reaction,
  which has slipped translation.
  Fixed a very minor French typo.
  Added japanese translation
 
  Fixes:
  Correctly reajust privacy policy box size when content is bigger
  Only display privacy policy in the user language
  Privacy policy correctly localized based on your current language, rather
  than showing a large monolithic policy with all languages
  Alice should correctly stay at the prow for the second part of her welcome,
  instead of walking left.
  Made the cat stay put when Stella is carrying Alice.
  Reenabled Alice's kitchen call to prevent her from starting the kitchen
  quest at a random position.
  Improve PS4 performance by not using AsyncGPUReadback, also fixes green
  flashes

  v1.03
  Features:
 
  Added localization in Japanese and Korean
  Prevent Alex the Seal's music from playing after a Fast Travel has been
  made.
  Remove requirement to hold jump button to go high when bouncing
 
  Fixes:
 
  Added non-breaking space tags to a conversation so coordinates are is more
  readable.
  Fix overlapping texts in the Controls menu.
  Fix smelting shoe experiment sometimes breaking the game
  Added a failsafe quest to prevent a rare blocker during Alice's final
  quests.
  Make cyrillic font a bit smaller to avoid blurry downscaling
  Fix Lynx not giving smelted Ore
  Fix rain not working when loading an island with rain from the start menu
  Fixing Iceberg/Rock visuals passing "between" the Boat and the
  Boattender...
  Fix sawmill log counter not resetting to zero when you cancel interaction
  Fix player falling through wall after a cat hug or mushroom interaction in
  cabin
  Remove cat hug zoom in when inside a building
  Fix sheep visuals overlapping/flashing when multiple sheep are brought back
  to the island
  Fix camera bug/seal island position bug when you fast travel after having
  started to travel away from seal island
  Fix cat disapearing behind boat after fast travel
  Stella Neutral State missing Overlay frames for transition Run to Idle
  Remove null ref in fallback font texture
  Further clean up fallback fonts assets
  Fixed bug with TEMP_TURN_ON_ALL_LIGHTS flag working incorrectlt with
  occupancy triggers.
  Standardized the size of the holograms in the denizen prefabs and welcome
  sequences
  Removed the flame head in the welcome sequences
  Moved the mushroom's house camera bounds down to prevent it from clipping
  the interaction menus.
  Reduced the intensity of the lanterns for the cow stall and sheep
  enclosure.
  Fix rain sometimes unloading while in the death portal rain area
  SFX - Removed unused audio from Stella and Walrus animations.
  Layer sorting fix on Stella's overlay layer for Run_to_Idle animation
  frames
  Fix bug where zipline pole could disappear when 2 poles were aligned
  vertically with a building between them
  Fix sheep shear animation not playing properly sometimes (when followed by
  a jump or after being fed while facing in the opposite direction)
  Fix spirit sometimes teleporting during eat animation
  Fixing Astrid's (Lynx) right top roof where it was impossible to build on
  it.

  v1.02
  Features:
 
  - Added localization in French, Italian, German, Spanish, Brazilian
  Portuguese, Russian, Simplified Chinese, and Traditional Chinese
 
  Fixes:
 
  - Fixed an issue causing progression of the story lines or player abilities
  to rollback to a previous state, breaking the game.
  - Fixed an issue where the ship got stuck on a physical barrier on the map.
  - Fixed hints being shown multiple times.
  - Fixed some texts overlapping in the menus.
  - Fixed issue where you couldn't activate the zipline shrine if you had
  activated the bounce shrine.
  - Repaired saves where Gwen's Obol conversation never played.
  - Various fixes to Alice requests and story lines.
  - Other minor bug fixes.

  v1.01
  - Bug fixes
  - Improve performance

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   ■                     Enjoy This Fine DUPLEX Release                 ▄
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     ▄                                                                 ■▄ bmx!
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post 05-Фев-2022 20:49 (спустя 2 дня) [-]0[+]

Топик был перенесен из форума Анонсы в форум PS4 | Сцена

MeatWad
 
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