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Romance of the Three Kingdoms XIV Update v1.04 [DUPLEX]

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HaseoArmahem

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post 02-Янв-2021 23:45 0[+]

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Romance.of.the.Three.Kingdoms.XIV.Update.v1.04.PS4-DUPLEX

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            ▀ ■       P R O U D L Y   P R E S E N T S   :         ▄■

               ROMANCE OF THE THREE KINGDOMS XIV Update v1.04

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        Date      : 01-2021                   Languages: Japanese + 1 Sub
        Platform  : PS4 FW 7.02               Genre    : Strategy
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  Release Info:
  ~~~~~~~~~~~~~

  To play this game on PS5, your system may need to be updated to the latest
  system software. Although this game is playable on PS5, some features
  available on PS4 may be absent. See PlayStation.com/bc for more details.
  'ROMANCE OF THE THREE KINGDOMS XIV' - the culmination of 35-years of
  historical simulation games!
  Devise your military and political strategies in the world of the Three
  Kingdoms, all depicted on a single exquisite map.
  Whether you choose to walk the noble path, or the path of conquest... with
  rulers' 'Doctrines' and officers' 'Policies', the variety of gameplay is
  endless!
  With famous officers and fascinatingly elegant women, over 1,000 heroes
  appear - the most ever in the series.
  As you take advantage of each officer's unique individuality, devise your
  own strategies and conquer foreign lands.
  Grasp complex battle situations and draw up your 'Front Lines' as you seize
  territory and aim to color the entire map with your kingdom's colors!

  Release Notes:
  ~~~~~~~~~~~~~~

  CUSA18004

  v1.04

  Audio languages: Japanese.

  Subtitle languages: English.

  Changelog:

  v1.04
  <Update Contents>
  - Function Expansion/Adjustments
  - Added the scenario "The Han's Loyal Retainers".
  - Improved the Employ AI for NPC forces.
  - Adjusted how NPC forces prepare for counter attacks, as well as the AI
  for counter attacks.
  - Now, scenario clear bonuses are received even when clearing a mid-game
  ending.
  - Now, "Dual Destruction" can be executed against 2 forces in the same
  alliance.
  - Added an initialize button to Edit Historical Officers.
  - Now, from Edit Historical Officers, you can configure the setting "Died".
  - Added functionality to turn autosaving on or off.
  - Now, units of forces in the same alliance or coalition can pass by one
  another.
  - Other small changes and adjustments.
 
  - Bug fixes
  - Corrected an issue in which, after performing specific operations, the
  ruler's affiliated city was moved to a division other than the 1st, and the
  game would stop.
  - Corrected an issue in which, after executing the event "The Love Triangle
  Plot: Conclusion (Other Successors)", the location of some officers became
  blank.
  - Corrected an issue in which, under certain conditions, if a faraway
  location was selected for a unit's mid-point, the game would sometimes
  stop.
  - Corrected an issue in which officers in delegated divisions would move
  incorrectly.
  - Corrected an issue in which the movements of NPC units were sometimes
  unnatural.
  - Corrected an issue in which, after performing certain operations,
  operations other than controlling the camera could not be performed, and
  the game could no longer be advanced.
  - Corrected an issue in which, even though officers employed by using the
  "Suggestions" command "Recruit Officer" were currently returning, such
  officers would become the target of the "Reward" command.
  - Fixed other small spelling mistakes and minor bugs.

  v1.03
  <Update Contents>
  - Additional "Bandit Kings of Ancient China" Officer Data
  - Wu Yong
  - Lin Chong
  - Huyan Zhuo
  - Hua Rong
  - Li Kui
  - Yan Qing
 
  - Additional "Nobunaga's Ambition: Taishi" Officer Data
  - Oda Nobunaga
  - Takeda Shingen
  - Uesugi Kenshin
  - Mori Motonari
  - Taigen Sessai
  - Ii Naotora
 
  - Additional "Genghis Khan" Officer Data
  - Genghis Khan
  - Jamukha
  - Borte
  - Latch
  - Kublai
  - Yelu Chucai
 
  - Bug fixes
  - Corrected an issue in which the Specialty "Imperial Seal" could not be
  discovered.

  v1.02
  <Update Contents>
  - Function Expansion/Adjustments
  - Added Chinese voice.
  - Added a "Mid-game Ending" that can be cleared even without unifying all
  of China.
  - Eased the conditions for determining whether officers can participate in
  events.
  - Now the "Merchant" command can be executed once per turn in each city,
  and it can be executed by multiple officers.
  - Improved the AI for how NPC units use fire attacks.
  - Improved the AI for awarding specialties and appointing titles to NPC
  forces.
  - Added the new traits "Popular", "Contriver", "Benevolent", "Flame
  Queller", and "Smasher", and changed the traits for some officers.
  - Adjusted the balance of the traits "Robust", "Delicate", "Warrior",
  "Divine Power", and "Dependable".
  - Adjusted the balance of the tactics "Lone Horseman", "Heaven's Warrior",
  and "Radiant Thrust".
  - Adjusted the balance of the formations "Fish", "Arrow", "Siege Tower",
  "Battering Ram", and "Catapult".
  - Other small changes and adjustments
 
  - Bug fixes
  - Corrected an issue in which the game would sometimes stop when repeating
  certain operations while the land on which to build a "Stone Wall" was
  being set.
  - Corrected an issue in which the game would sometimes stop if, for
  example, reports came in or the end of the month was reached while the log
  was focused on.
  - Corrected an issue in which the game would sometimes stop when performing
  certain operations while marching.
  - Corrected an issue in which, for the traits "Swift", "Rear Guard", and
  "Indolent", the activation condition that checks whether a unit is
  retreating was not applied correctly.
  - Fixed other small spelling mistakes and minor bugs

  v1.01
  <Update Contents>
  - Function Expansion/Adjustments
  - Added the hypothetical scenario "The Split of the Cao Family".
  - Now the command "Reward" can be executed for officers of the player's
  force even if they are not in Division 1.
  - Made an improvement that prevents units from becoming involved in duels
  if their formation is "Ring".
  - Adjusted the AI for the "Plots" command, and strengthened the AI when
  countering siege weapons.
  - Added animation to the focus cursor when it moves.
  - Other small changes and adjustments.
 
  - Bug fixes
  - Corrected an issue in which, unit data would become incorrect under
  specific conditions, and the game would stop responding as a result.
  - Corrected an issue in which, immediately after the player's turn ended,
  if specific operations were performed during the auto-save process, the
  game would stop responding when reports were received during the next turn.
  - Corrected an issue in which, during foreign negotiations, the gold and
  supplies brought in by envoys were not taken into account and the "Accept"
  command could not be not executed.
  - Corrected an issue in which data was incorrect when creating original
  officers or when placing them.
  - Fixed other small spelling mistakes and minor bugs.

  Notes:
  ~~~~~~

  In order to play our rips you will need :

  - a PS4 with Firmware 7.02

  - a computer to run the PS4 Exploit Host :
    https://github.com/Al-Azif/ps4-exploit-host/releases

  How-to:
  ~~~~~~~

      - Unpack PS4 Exploit Host on your computer

      - Configure your PS4 to use your computer's IP as DNS servers

      - Format your USB drive/key to exFAT

      - Copy our .pkg file to the root of your USB drive/key

      - Plug your USB drive/key to one of the USB ports of your PS4

      - On your PS4, go to 'Settings', 'User's Guide'

      - Start current HEN exploit

      - Go to Debug Settings / Game / Package Installer

      - Install our .pkg and start the game

      - Enjoy !

     ▄                                                                    ■
   ■                     Enjoy This Fine DUPLEX Release                 ▄
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     ▄                                                                 ■▄ bmx!
info [Профиль]  [ЛС] 

post 03-Янв-2021 02:50 (спустя 3 часа) [-]0[+]

Топик был перенесен из форума Анонсы в форум PS4 | Сцена

MeatWad
 
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