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Pure Farming 2018 Update v1.12 [DUPLEX]

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Chook

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post 07-Авг-2020 08:06 0[+]

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Pure.Farming.2018.Update.v1.12.PS4-DUPLEX

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           ▓                     ▀▀▀▀                              ▀▓▀ bmx!11
            ▀ ■       P R O U D L Y   P R E S E N T S   :         ▄■

                         Pure Farming 2018 Update v1.12

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        Date      : 08-2020                   Languages: MULTi 3 + 7 Subs
        Platform  : PS4 FW 6.72               Genre    : Simulation
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  Release Info:
  ~~~~~~~~~~~~~

  Go global and expand your farming empire across four continents!
  Try your hand at all aspects of modern farming, such as animal husbandry,
  orchards, greenhouses, field cultivation, and green energy. Drive
  faithfully recreated farming vehicles from industry leaders including
  Zetor, Landini, McCormick, Gregoire, DAF, Mitsubishi, and many more. Travel
  between your farms located in Italy, Colombia, Japan and Montana, USA. Grow
  unique region-specific crops and use dedicated machines never before seen
  in farming simulators, including the rice planter, hemp harvester and more.
  Choose between three different games modes for different playstyles: enjoy
  the freedom and challenge of running your own farm in Free Farming, learn
  the ins and outs of agriculture in My First Farm, or test your farming
  skills in objective-focused Farming Challenges.

  Release Notes:
  ~~~~~~~~~~~~~~

  CUSA09177

  v1.12

  Audio languages: English, German and Polish.

  Subtitle languages: English, German, Russian, Italian, French, Polish and
  Spanish.

  Changelog:

  v1.12
  - Added hiring of up to three workers for a job.
  - Minor bug fixes.

  v1.11
  - NEW CONTENT: Deutz-Fahr Pack: Series 6: 6165 Agrotron, Series 9: 9340
  Agrotron TTV, C9206, DH720A and DH900A.
  - NEW CONTENT: Dewulf Pack: Kwatro and RA3060
  - NEW CONTENT: Homemade fuel trailer
  - NEW CONTENT: Growing grass on fields
  - NEW CONTENT: Farmer's pocket light
  - NEW CONTENT: Drone night vision
  - NEW CONTENT: Selling of owned fields and buildings
  - Implemented additional improvements and fixes to worker AI including
  worker leaving field after job
  - Implemented AI worker support for Versatile 4WD
  - Implemented various performance improvements
  - Added purchase maximum value option for various purchases
  - Changed vehicle fueling method - "press and hold"
  - Added fields flashing yellow when AI helpers are working on them
  - Added fields flashing green when AI helper is waiting to unload crops
  - Added new NPC scenes that differ between day and night
  - Added new weather effetcs - storms, wind and fog that takes into account
  time of day and weather
  - Added new environment effects - butterflies, moths, fireflies, dandelions
  - Added toggleable dust option
  - Added toggleable vehicle dirt option
  - Added toggleable crop withering option
  - Improved visual time of day changes
  - Improved the visibility of sunrises and sunsets
  - Introduced a series of graphic design changes
  - Fixed and redesigned fertilizing system
  - Implemented small changes on various maps to improve player and AI
  navigation
  - Improved drone - drone displays more information and allows teleporting
  to highlighted vehicles
  - Implemented AI support for growing and harvesting grass on fields
  - Fixed an issue that made it appear that AI workers are no longer working
  when viewed from a distance
  - Fixed several issues with the Akpil Kartoffel
  - Rebalanced and improved certain elements within the potato cultivation
  process
  - Rebalanced greenhouse cultivation
  - Increased the capacity of the Wielton Strong Master trailer
  - Rebalanced the compatibility of certain tractors and devices
  - Rebalanced the speeds of certain vehicles on various surfaces
  - Added location information in prompts regarding spoiling crops
  - Added crop names on field labels
  - Improved visual indications of fertilized and watered field status
  - Changed the appearance of rotten potatoes for better identification
  - Added UI elements in main menu to indicate it is scrollable in certain
  language versions
  - Fixed sound levels of vehicles driven by AI helpers
  - Fixed issue that caused certain sounds to be played when sound was
  disabled
  - Fixed bug that caused player character to not be visible in vehicle
  viewed from drone
  - Fixed bug that prevented the player from telepoting sets of vehicles
  consisting of harversters and trailers
  - Devices on the minimap can be filtered by type
  - Implemented an altered version of time skip in campaign
  - Implemented the ability to grow crops without having to plow during every
  cultivation cycle
  - Added camera zoom for player character
  - Added fullscreen map mode on tablet
  - Removed gray bar from HUD

  v1.10
  - Fixed an issue that prevented liquid fertilizer from covering 100% of a
  field.
  - Fixed selling price of owned DLC vehicles.

  v1.09
  - Fixed issue with AI-controlled harvesters gathering "unknown" crops which
  prevented them from being emptied
  - DLC vehicles are no longer free when purchased in-game for the first time
  - Corrected the articulation of the Versatile 4WD when stationary
  - Fixed sound and graphical issues with the PALESSE CS200
  - Fixed clock incorrectly displaying AM instead of PM

  v1.07
  - NEW CONTENT: Joskin machines pack: TRANS-KTP 27/55, SILO-SPACE 2,
  VOLUMETRA + PENDISLIDE PRO, BETIMAX RDS 7500
  - NEW CONTENT: New DAF CF 450 and DAF XF 530 Trucks
  - NEW CONTENT: Versatile 4WD Tractor
  - NEW CONTENT: Michelin tires pack for selected vehicles
  - Introduced a new worker AI system
  - Added a female farmer model
  - Rebalanced the time of death for animals
  - Enabled speeding up and slowing down time at any moment during the Free
  Farming mode
  - Improved the tablet interface for the vehicles shop
  - Improved the Hand Wash model for the maximum field of view setting
  - Fixed a bug which caused the controller to vibrate constantly
  - Fixed a bug which caused lowering of the engine sound while accelerating
  and getting in/out of the vehicle repeatedly
  - Implemented fixes in map designs
  - Implemented a number of graphical fixes
  - Fixed a bug causing problem with saving the "Invert Look" setting
  - Improved game performance when moving through fields
  - Fixed a bug which made unloading Sipma Prima impossible when it was not
  fully loaded
  - Fixed a bug which made drones fly out of the area of operation and
  deactivated the controls
  - Fixed a bug which caused an object's axis to place incorrectly after
  spawning
  - Fixed a bug which caused the camera to move through the bucket and fork
  of the JCB 435S
  - Fixed a bug which caused a problem with unloading the Gregoire G9 combine
  - Fixed a bug which caused a problem with unloading potatoes into the Kombo
  1600 trailer
  - Fixed a bug which caused vehicles standing on certain surfaces to move
  sideways by themselves
  - Added information about cultivating olives and grapes to the Encyclopedia
  - Some entries in the Encyclopedia have been corrected
  - Fixed a bug which allowed vehicles to be moved inside buildings
  - Fixed a bug which caused light to reflect incorrectly on the vehicle
  models
  - Fixed a bug which caused vehicles to get dirty too fast
  - Streamlined the system for detecting sunken vehicles
  - Fixed a bug that made buying all of the fields and warehouses impossible
  after finishing a campaign
  - Streamlined vehicle movement in the traffic system
  - Fixed a bug which made side mission vehicles available to the player only
  if the game was loaded during said missions

  v1.06
  - Virtual Garage has been added
  -A new sound system for devices and engines has been added
  -Added new system to reset devices and vehicles when they are blocked
  -Increased capacity of Galucho Transcow to 6 cows and 10 pigs
  -Added horn to vehicles
  -Added new tips on loading screen
  -Insight into the state of vehicles from the tablet - not only in the
  workshop
  -Added new Tablet UI from DELL
  -Animation of loading boxes on the L200 - opening the tailgate during
  loading
  -Added marking of pallets with raw materials
  -Camera's rotation smoothness has been improved
  -Improved stability of the game
  -Fixed camera position when enter vehicle for first time
  -Rock colliders has been improved
  -Fixed bug that could cause issue with unlocking some achievements in
  campaign mode
  -Fixed a bug that prevented the front loader and attachments from cleaning
  with a hand washer

  v1.05
  - Virtual Garage has been added
  -A new sound system for devices and engines has been added
  -Added new system to reset devices and vehicles when they are blocked
  -Increased capacity of Galucho Transcow to 6 cows and 10 pigs
  -Added horn to vehicles
  -Added new tips on loading screen
  -Insight into the state of vehicles from the tablet - not only in the
  workshop
  -Added new Tablet UI from DELL
  -Animation of loading boxes on the L200 - opening the tailgate during
  loading
  -Added marking of pallets with raw materials
  -Camera's rotation smoothness has been improved
  -Improved stability of the game
  -Fixed camera position when enter vehicle for first time
  -Rock colliders has been improved
  -Fixed bug that could cause issue with unlocking some achievements in
  campaign mode
  -Fixed a bug that prevented the front loader and attachments from cleaning
  with a hand washer

  v1.04
  - Further AI Improvements.
  -Player can now change to first person perspective outside of a vehicle.
  -Added weather forecast to the tablet - 7 days ahead.
  -You can now turn off UI with an input - no longer necessary to go into the
  menu.
  -3rd plane mountains look better now.
  -Better looking birds.
  -Greenhouse balance changes.
  -Greenhouse notifications no longer show up so often - they are now not
  that irritating.
  -Slight tablet navigational improvements to remove clipping with
  notifications.
  -Farmer avatar in the customization menu no longer has a weird lit
  rectangle behind him.
  -In machine selling view of tablet, images no longer overlap one another.
  -Horse power of Redlands Transplanter no longer differes across languages.
  -Model name in shop information for WP6 machine fixed.
  -Two icons for the same action would rarely show up on screen - this is
  fixed now.
  -Fixed an issue where "Hire AI" helper icon would not show.
  -Fixed an issue with minimap markers behaving erratically in some
  challanges.
  -Fixed an issue where buttons in the menu would sometimes mess up their
  positions.
  -Tablet scrolling fixes.
  -Notification about hiring a worker no longer shows when loading a game in
  which a worker did something upon saving.
  -Little level collision fixes.
  -Little level art polishing (we're a Polish studio after all).
  -Memory leaks related to fields fixes - improved stability.
  -Player will no longer have negative money when paying a loan.
  -Drone "noise" effect should appear more consistently across the levels
  (sometimes was too close to playable area).
  -Fixed various error in capacity description of machines in tablet shop
  view.
  -Fixed various visual errors related to brightness of fences depending on
  player distance from it.
  -Fixes to loading/unloading boxes from/to storage buildings.
  -Worker will now turn the combine wheels while steering.
  -Silos will now show their capacity in accordance to player's choice of
  units (imperial/metric).
  -Silage bales fade out when thrown into WP6 (previously they just
  disappeared abruptly).
  -Reduced unrealistic size of coffee beans when DB8000 trailer throws them
  somewhere.
  -Doors will no longer open very fast when player runs at them (only
  applicable to farmer outside of vehicle).
  -Doors' opening sounds now better.
  -DB8000 load/unload speed increased.
  -Fixed some physics errors upon load - thanks Catastophology for finding
  that.
  -Combine animations should no longer lock upon teleporting the machine when
  it works.
  -Lidner DLC tractor slowed down.
  -Custom map marker no longer stays forever upon taking specific steps.
  -Player no longer has to re-enter the activation circle of buildings with
  animals to upgrade them or buy animals after building.
  -Weird camera behaviour for machines carrying bales fixed.
  -Added a conveyor belt sound effect while loading potatoes.
  -Added the option of changing the tips displayed.
  -AI should not leave strips of unfinished work on the field anymore.
  -AI should turn back halfway through the field if the rest of the field
  does not require any work.
  -AI using a baler should work correctly now, not interrupting its work
  after finishing a single line.
  -Fixed bugs concerning wrong key assignment.
  -Fixed animations in the potato storehouse.
  -Fixed coordinates display in the travel menu.
  -Fixed bug that displayed a false amount of grain being sold on the tablet.
  -Fixed bug that interrupted the unloading of eggs.
  -Fixed bug that made vehicles slower when transported to a different
  country.
  -Fixed the ability to pay off loans in installments.
  -Fixed the camera when changing vehicles or camera modes.
  -Fixed the scope of work for "Sipma Boryna" and "Sipma Antek".
  -Fixed audio in the potato storehouse.
  -Fixed potato animation when loading.
  -Added information about machine capacity on the tablet.
  -Audio improvements - eliminated additional noise when machines are
  working.
  -Introduced a number of improvements concerning object collision on the
  map.
  -Visual improvements in scenes.
  -Improved game balance.

  v1.02
  - Tablet data consistency fixes (e.g. vehicle data was not always
  completely true)
  - Small audio bug fixes (e.g. chicks would sound weird)
  - Water particle effect in greenhouse would sometimes not show properly
  - Connection physics minor tweaks
  - Tablet "Notification" tab bug fixes (sometimes fields would show improper
  crops growing on them)
  - Occasional visual bugs when building/upgrading buildings removed
  - Random lingering inputs removed
  - Initial vehicle/device positions adjusted (sometimes would be slightly
  above air)
  - Better looking water particles for hand washer
  - Fixed pad vibrating randomly while driving damaged vehicles
  - Game says "Wrong Loader" instead of "Wrong Vehicle" when a loader and
  attachment are incompatible
  - Occasional invisible fruit on orchard/plantations fixed
  - Headers no longer rotate when disattached with 0 fuel in combine
  - Minimap targets were improperly shown in challenge about sowing rice
  - Icon "Wrong Vehicle" no longer shown randomly on game load with specific
  machine layout on the map
  - Fixed notifications sometimes overlapping one another
  - Ambient lightning sometimes changing abruptly fixed
  - Fixed an issue where in some tablet windows the scroll would not work
  - Fixed occasional issues with dropping grain into Sipma NS1600
  - Glass tweaks - sun should no longer shin on vehicle windows abnormally
  - Bears warning in Montana map no longer shows "10 kms" but "10 miles"
  instead
  - Redlands Champion tire marks invisible fixed
  - DB8 had a floating part - that is fixed now
  - Vehicles sometimes braking randomly when driving fixed
  - Fixed tablet open input disappearing from the UI (worked above that, just
  a visual fix)
  - Farmer will no longer sometimes appear in a random spot when turning the
  drone on while in vehicle
  - Buying Simpa Maja and Sipma Dromader shortly after one another does not
  show a notification that player bought the later
  - Visual polishing of foliage and terrain in general
  - Vehicle models' visual tweaks
  - More smoke during Jungle Fire challenge
  - New minimap icons for pallets
  - AI Workers are now paid every real life minute - connected to the time
  scale adjustments
  - TimeScale adjusted - minimal is true x1 (1 minute in game - 1 minute in
  life), maximal is x600, default is x24 (for more casual approach, like
  previous x1)
  - Travel time in between countries reduced from 6h to 2h
  - Can now sell all rabbits with one click
  - Improved Stability
  - Level design collision fixes
  - Minor translation fixes
  - Post Process and fog tweak
  - AI Workers fixes
  - Front Loader Controls inverted
  - Many bugs and issues fixes
  - Fixed issue where Field of View (FOV) resets to default when controlling
  drone
  - Enabled workers to turn on external lights on vehicles
  - Changed fodder pallet position near barn 2
  - Decreased animation speed of transferring eggs/boxes from warehouses to
  machines
  - Decreased font size on the credits
  - Decreased font size on save game slots, and changed font type
  - Set default starting timescale in Free Farming to x24
  - Improved concrete textures
  - Improved tractor data changed to be more realistic
  - Adjusted speed reduction when engine is damaged
  - Added ability to sell trailers with produce in them
  - Improved how pedestrians walk in Japan
  - Disabled gamepad vibration while the game is paused
  - Fixed issue where vehicles would fly into the air while in a carwash
  - Fixed issue with potatoes passing through the belt when loading from
  storage to trailer
  - Enabled hired workers to be able to work with front loaders
  - Changed the timer on Farming Challenges to use real time
  - Fixed issue where objects would be suspended in the air on the Germany
  map
  - Fixed issue with loading manure using a front loader bucket
  - Removed an exploit with selling cherries in Japan
  - Removed various issues inputs with using the tablet
  - Removed an issue where DLC resources were visible in the UI when that DLC
  was not owned
  - JCB Fastrac 4220 max. Speed increased to to 70 km/h
  - Improved front loader controls
  - Adjusted speed of front loader
  - Added ability to see what weight of crops can be harvested from a field,
  or taken from a silo
  - Increased capacity of potato storage
  - New vehicles added: JCB Fastrac 8330 Special Edition and Mitsubishi L200
  Monster

  v1.01
  - Fixes for buildings save system
  - Multiple economy fixes
  - Multiple level design fixes and tweaks for all maps
  - Many small bugs and issues fixed
  - Performance improvements
  - Game save system optimizations
  - Vehicle physics improvements
  - Time scale improvements
  - Manure texture improved
  - Weather effects improvements
  - Powerlines design improvements
  - Stock Market improvements
  - Farming Challenges UI improvements
  - Multiple improvements of interior for tractors
  - Steering wheel in tractors improvements
  - 3D fields implemented
  - Night lights for selected buildings implemented
  - New traffic AI vehicles added
  - New initial economy balance introduced for Free Farming mode
  - Background birds added
  - New collision sounds added
  - More farmers customization options added
  - New immersion effects added in Farming Challenges mode
  - Additional drone landing pads added for Montana map
  - Interior camera FOV changed

  Notes:
  ~~~~~~

  In order to play our rips you will need :

  - a PS4 with Firmware 6.72

  - a computer to run the PS4 Exploit Host :
    https://github.com/Al-Azif/ps4-exploit-host/releases

  How-to:
  ~~~~~~~

      - Unpack PS4 Exploit Host on your computer

      - Configure your PS4 to use your computer's IP as DNS servers

      - Format your USB drive/key to exFAT

      - Copy our .pkg file to the root of your USB drive/key

      - Plug your USB drive/key to one of the USB ports of your PS4

      - On your PS4, go to 'Settings', 'User's Guide'

      - Start current HEN exploit

      - Go to Debug Settings / Game / Package Installer

      - Install our .pkg and start the game

      - Enjoy !

     ▄                                                                    ■
   ■                     Enjoy This Fine DUPLEX Release                 ▄
 ▄▄▄▓▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄░▄▄▄▄▄▄
     ▄                                                                 ■▄ bmx!
Profile PM

post 07-Авг-2020 12:56 (спустя 4 часа) [-]0[+]

Топик был перенесен из форума Анонсы в форум PS4 | Сцена

MeatWad
 
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