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Granblue Fantasy: Relink (Cygames, Inc.) (ENG/Multi10) [L]
Список форумов Tapochek.net » Игры для PC » RPG |
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Просто Алекс писал(а): Честно говоря жаловаться сидя годами на древнем проце и играть пытаться в новые игры это уже моветон,любой бюджетник уже заткнет за пояс этих динозавров https://cpu.userbenchmark.com/Compare/Intel-Core-i5...2100F/m793vs4125 |
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03-Фев-2024 13:42 (спустя 27 минут) [-]0[+] Запустил на дачном ведре с i7 4790 без проблем,3 часа без вылетов и т.д.
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06-Фев-2024 04:49 (спустя 2 дня 15 часов) [-]-8[+] Для тех кто хочет поиграть без AVX2 в 10 фпс
Краткая инструкция 1. Скачиваем Intel SDE Код: sde-external-9.33.0-2024-01-07-win.tar.xz 2. Разархивируем всё в папку с игрой (7zip справился). 3. Создаём ярлык на SDE.exe Прописываем верхнюю строчку как на скриншоте, изменив путь к ВАШЕЙ игре У меня игра находится на I:\Grandblue Fantasy Relink Код: "I:\Granblue Fantasy Relink\sde.exe" -hsw -- "I:\Granblue Fantasy Relink\granblue_fantasy_relink.exe" 4. Запускаем "sde.exe - Яклык" от имени администратора 5. Игра запускается и висит чёрный экран, в среднем 5-10 минут. Ждём, это нормально. При желании можно изменить иконку и название ярлыка игры. Настройки графики на FPS практически не влияют, по этому можно не заморачиваться. Парочка скриншотов из игры, настройки графики минимально возможные. https://ibb.co/album/CBKWtQ вроде ничего не забыл. Имхо. игра не стоит этих мучений. Скип 10+ катсценок в начале(хорошо что он есть!), драка с драконом на диване корабле(геншин флешбек), начал усиленно ковырять на средней сложности. За 30 минут в 10 фпс - незаковырял, оставил персонажа в углу корабля. Ещё через минут 30 союзники сами добили дракона. Опять куча катсценок, которые раскручивали моторчики вибро геймпада на максимум. Дошел до собак. С одной усиленной атаки(Y) собака отлетает от тебя на 3 прыжка + додж. Вместе с трясущимся геймпадом. Понял что эта игра не для меня Выйди она на телефоне, ведь в самой игре нет ничего такого что не потянуло бы древнее железо уровня Snapdragon 660(Xiaomi Note 7 и тд), тогда поклацать в дороге, было бы забавно. Щас мобилки выглядят в десятки раз лучше. Не говорю про геншин и подобное, вне конкуренции, это понятно. Просто Алекс писал(а): Честно говоря жаловаться сидя годами на древнем проце и играть пытаться в новые игры это уже моветон,любой бюджетник уже заткнет за пояс этих динозавров https://cpu.userbenchmark.com/Compare/Intel-Core-i5...2100F/m793vs4125 _________________ здесь нет рекламы |
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06-Фев-2024 12:28 (спустя 7 часов) [-]0[+] Бесеняша писал(а): svavit1 писал(а): Бесеняша писал(а): Минус - дуалсенс нативно не поддерживается. Плюс - на клавомыши очень неплохо играется. добавлено спустя 7 минут 32 секунды: interactivprimar писал(а): Для тех кто хочет поиграть без AVX2 в 10 фпс Краткая инструкция 1. Скачиваем Intel SDE Код: sde-external-9.33.0-2024-01-07-win.tar.xz 2. Разархивируем всё в папку с игрой (7zip справился). 3. Создаём ярлык на SDE.exe Прописываем верхнюю строчку как на скриншоте, изменив путь к ВАШЕЙ игре У меня игра находится на I:\Grandblue Fantasy Relink Код: "I:\Granblue Fantasy Relink\sde.exe" -hsw -- "I:\Granblue Fantasy Relink\granblue_fantasy_relink.exe" 4. Запускаем "sde.exe - Яклык" от имени администратора 5. Игра запускается и висит чёрный экран, в среднем 5-10 минут. Ждём, это нормально. При желании можно изменить иконку и название ярлыка игры. Настройки графики на FPS практически не влияют, по этому можно не заморачиваться. Парочка скриншотов из игры, настройки графики минимально возможные. https://ibb.co/album/CBKWtQ вроде ничего не забыл. Имхо. игра не стоит этих мучений. Скип 10+ катсценок в начале(хорошо что он есть!), драка с драконом на диване корабле(геншин флешбек), начал усиленно ковырять на средней сложности. За 30 минут в 10 фпс - незаковырял, оставил персонажа в углу корабля. Ещё через минут 30 союзники сами добили дракона. Опять куча катсценок, которые раскручивали моторчики вибро геймпада на максимум. Дошел до собак. С одной усиленной атаки(Y) собака отлетает от тебя на 3 прыжка + додж. Вместе с трясущимся геймпадом. Понял что эта игра не для меня Выйди она на телефоне, ведь в самой игре нет ничего такого что не потянуло бы древнее железо уровня Snapdragon 660(Xiaomi Note 7 и тд), тогда поклацать в дороге, было бы забавно. Щас мобилки выглядят в десятки раз лучше. Не говорю про геншин и подобное, вне конкуренции, это понятно. Просто Алекс писал(а): Честно говоря жаловаться сидя годами на древнем проце и играть пытаться в новые игры это уже моветон,любой бюджетник уже заткнет за пояс этих динозавров https://cpu.userbenchmark.com/Compare/Intel-Core-i5...2100F/m793vs4125 Капец, запустил игру эмулируя набор инструкций avx2 через Intels SDE tool 8.69.1 и получил 10fps всего лишь, оказывается этой игре нужен avx2 всё таки, до этого также пробовал запускать игру эмулируя avx2 на послденей версии Intels SDE tool, оказывается этой игре нужна версия Intels SDE tool ниже 9-ой, но в любом случае 10фпс не играбельно оказалось Короче удаляю игру |
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10-Фев-2024 21:08 (спустя 4 дня) [-]0[+] Вышел РУСИФИКАТОР
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10-Фев-2024 21:51 (спустя 42 минуты) [-]0[+] Какая версия игры в данной раздаче?Разные русики под разные версии выпустили
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10-Фев-2024 22:09 (спустя 18 минут) [-]0[+] SuFeaR писал(а): Какая версия игры в данной раздаче?Разные русики под разные версии выпустили |
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10-Фев-2024 22:26 (спустя 17 минут) [-]0[+] |
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10-Фев-2024 22:48 (спустя 22 минуты) [-]0[+] А вот разве не русик? https://www.zoneofgames.ru/games/granblue_fantasy_r.../files/8883.html
_________________ PC: Intel Core i5-13600, ASUS TUF RTX3080, DDR4 32Gb (3600MHz cl16), M.2 NVME WD Black SN850X+HDD WD Blue Корпус: Lian Li LANCOOL III RGB Монитор: 27" Монитор HUAWEI MateView GT XWU-CBA (165Hz) Клавиатура: ARDOR GAMING Katana Мышь: SteelSeries Sensei Ten Геймпад: Microsoft Xbox One Controller Audio: HyperX Cloud Revolver S |
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10-Фев-2024 23:28 (спустя 39 минут) [-]0[+] qwerty78 так ссылка выше, это он и есть
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11-Фев-2024 10:27 (спустя 10 часов) [-]0[+] dimanwave писал(а): Вышел РУСИФИКАТОР _________________ 7800x3d + RTX 3080 TI Vulcan + 32GB DDR5 6400MHz CL30 |
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14-Фев-2024 04:15 (спустя 2 дня 17 часов) [-]1[+] после установки русификатора игра больше не запускается
_________________ PS TV, PS3, PS4, XBOX360 |
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07-Мар-2024 17:45 (спустя 22 дня) [-]0[+] Русификатор обновили и исправили кучу ошибок, но требуется версия игры 1.0.5 (стим). Не знаю подойдет он к этой раздаче или нет. EpicOWL Есть возможность обновить релиз? (Спасибо заранее)
_________________ Живу одними мечтами |
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07-Мар-2024 18:23 (спустя 37 минут) [-]0[+] |
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28-Мар-2024 18:50 (спустя 21 день) [-]0[+] Раздача обновлена. Добавлен патч до версии 1.1.3
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RELEASE DATE.: 03/2024 PROTECTION.: Steam DISCS........: 1 GENRE......: Action ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ █▄▀█▄▀██▀███ ▄ █ ▄▄█ ███ ▄▄█ ▄ █ ▄▄█ ▄▄███████ ▄ █ ▄ █▄ ▄█ ▄▄█ ▄▄███▀██▀▄█▀▄█ ██▀▄█▀▄█▀▄██ ▄▀█ ▄██ ███ ▄██ ▄ █▄▄ █ ▄████████ █ █ █ ██ ██ ▄██▄▄ ██▄▀█▄▀█▄▀██ ▀▄██▄███████▄█▄█▄▄▄█▄▄▄█▄▄▄█▄█▄█▄▄▄█▄▄▄███████▄█▄█▄▄▄██▄██▄▄▄█▄▄▄███████▄██▄▀ For list of changes read included patchnotes.txt ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ █▄▀█▄▀██▀███ █ ▄ █ ▄▄█▄ ▄█ ▄ █ ███ ███████████ ▄ █ ▄ █▄ ▄█ ▄▄█ ▄▄███▀██▀▄█▀▄█ ██▀▄█▀▄█▀▄██ █ █ █▄▄ ██ ██ ▄ █ ███ ███████████ █ █ █ ██ ██ ▄██▄▄ ██▄▀█▄▀█▄▀██ ▀▄██▄███████▄█▄█▄█▄▄▄██▄██▄█▄█▄▄▄█▄▄▄█████████▄█▄█▄▄▄██▄██▄▄▄█▄▄▄███████▄██▄▀ - Extract - Run setup.exe and install update - Copy crack from RUNE dir to installdir - Play You need the following releases for this: Granblue.Fantasy.Relink-RUNE ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ █▄▀█▄▀██▀███ ▄▄█ ▄ █ ▄ █ █ █ ▄ ███████████████ ▄ █ ▄ █▄ ▄█ ▄▄█ ▄▄███▀██▀▄█▀▄█ ██▀▄█▀▄█▀▄██ █ █ ▄▀█ █ █ █ █ ▄▄███████████████ █ █ █ ██ ██ ▄██▄▄ ██▄▀█▄▀█▄▀██ ▀▄██▄███████▄▄▄█▄█▄█▄▄▄█▄▄▄█▄█████████████████▄█▄█▄▄▄██▄██▄▄▄█▄▄▄███████▄██▄▀ Update v1.1.3: ・[Online] Implemented measures to address technical difficulties that are hampering matchmaking for Steam players. Update v1.1.2: ・[Online] Fixed a bug in the Steam version where in a session with random matchmaking enabled, the "Canceled by a different party member." message would sometimes be displayed after undertaking a quest and prevent normal online play from advancing. ・[Online] Introduced solutions to address certain difficulties with matchmaking on the Steam version. We're continuing to investigate matchmaking issues and working diligently to provide more stable matchmaking. Update v1.1.1: New Content ・Added a new challenging quest: The Final Vision. Clear The Tale of Bahamut's Rage to unlock this quest. ・Added sigils with new traits to the Knickknack Shack's Treasure Trade. These sigils will become available after clearing The Final Vision. ・Added new trophies. ・Camera Sensitivity and Aim Sensitivity each now have two separate settings for vertical and horizontal movement speed. The maximum sensitivity for each setting has been raised from 10 to 20. ・Added Camera Smoothing and Battle Camera Correction to Game Options. ・Added the Clear Voice Feature to Audio options. Quests ・Quick quests now include Proud-difficulty quests. *The following quests are excluded: The Automagod Strikes Back, The Tale of Bahamut's Rage, and The Final Vision. ・The Effective Characters section on the quest selection screen now displays characters controlled by other players in your session. ・Added treasure chest icons to the drop items displayed on the Results screen of Boss-type quests to designate which chests they were obtained from. Online Multiplayer ・Fixed an intermittent bug that prevented stats scaling even when Power Adjustment was turned on. ・Lowered the scaling degree of HP and ATK stats when matching with players who have Power Adjustment turned on. ・Fixed a bug where after matching with players who had Power Adjustment turned on, visual effects for fully awakening weapons wouldn't display. ・Fixed a bug that prevented a player from rejoining the same session if a network error had occurred during the session. Battle General ・Auto Target Switching should no longer switch to an ice pillar on Mt. Neigelith whenever the original locked-on target is destroyed or lost. ・Adjusted the camera to stay centered on a locked-on foe that's far away whenever possible. ・Adjusted camera lock-on behavior during The Tale of Bahamut's Rage quest. ・Adjusted the amount of link time extension granted by attacks, which was known to have caused link time to be extended for longer than intended. ・Added visual and audio indicators to notify a player if their buffs have been removed. ・Fixed a rare bug where a player wasn't able to aim throwable objects while playing online. The Captain (Gran/Djeeta) ・Hits that raise Arts lvl now extend the time before Arts Lvl resets from activating a skill. The following modifications were made as a result of this change: ・Adjusted the skill cooldown shortening effect that comes from raising Arts lvl. ・Adjusted the skill cooldown shortening effect given by Overdrive Surge. ・Adjusted the SBA gauge fill rate given by certain □ and △ attacks. ・Adjusted the SBA gauge fill rate given by certain skills. ・Adjusted the amount of SBA gauge that is redistributed by Conduction. ・Fixed a bug that prevented Djeeta from dodging right after performing an aeriel barrage. ・Fixed a bug that altered Gran and Djeeta's movement speed while they were charging Power Raise. Katalina ・Fixed a bug where certain skills that provide a combo skip effect after activation wouldn't need to be fully activated to provide the effect. ・Increased the SBA gauge fill rate given by link attacks while Ares is summoned. Rackam ・Fixed a bug where Rackam didn't gain Duration's additional effect if he was under the Invincibility effect. ・Fixed a bug that caused Bull's Eye Blast to charge to a lower level while playing online. ・Fixed a bug that caused the damage cap of aerial barrages to work incorrectly. ・Lowered the damage cap of Slagshot. Io ・Fixed a bug where the effective area of Healing Winds was smaller than it appeared on screen. ・Io should no longer lose the Mystic Vortex status effect even after taking a hit from an attack that removes positive status effects. Eugen ・Fixed a bug in chapter 6 that caused the camera to remain in a fixed position when trying to aim. ・Fixed a bug where grenades wouldn't stick to certain foes. ・Fixed a bug where Eugen didn't gain Intercept's additional effects if he was under the Invincibility effect. ・Fixed a bug where Sumrak dealt less hits when under specific conditions. ・Fixed a bug where grenades became less powerful when under specific conditions. Rosetta ・Fixed a bug where after casting Lost Love during link time, the effect provided by the Enhanced Roses (Link Time) Mastery wouldn't trigger for replanted roses. ・Fixed a bug that displayed the wrong element for Lost Love. Ghandagoza ・Fixed a bug that prevented Ghandagoza from dodging right after performing an aerial barrage. ・Extended the input buffering window for charging △ following a combo finisher. ・Quickened the transition timing into charging △ following a combo finisher. Ferry ・Adjusted how high a foe is launched by a launch attack, and hits from air combos are now easier to land. ・Lowered the SBA gauge fill rate given by launch attacks and aerial barrages. ・Fixed a bug where pets would link attack a foe different from the one you were locked on to. ・Fixed a rare bug where link time wouldn't trigger if Ferry dodged after a link attack. ・Implemented measures to mitigate link attacks from missing due to certain terrain. ・Fixed a bug that prevented Ferry from dodging while casting Sic 'Em, Geegee! ・Fixed a bug where the effective area of Benediction was smaller than it appeared on screen. ・Fixed an intermittent bug where the damage cap of Umlauf would be superseded by the damage caps of other attacks. ・Fixed a bug that would sometimes cause positive status effects of skills to not be granted if the skills were activated right after a Skybound Art. Narmaya ・Fixed a bug that prevented Narmaya from dodging right after performing an aerial barrage. ・Fixed a bug where it was possible to make Narmaya execute Dawnfly stance combo attacks despite being in Freeflutter stance. Lancelot ・Fixed an online multiplayer issue where upon entering link time with the Supplementary DMG effect, Lancelot would retain that effect indefinitely. Vane ・Fixed a bug where certain skills that provide a combo skip effect after activation wouldn't need to be fully activated to provide the effect. ・Fixed a bug that prevented Vane from performing a combo finisher despite pressing △ right after a link attack. ・Fixed a bug that sometimes prevented Vane from immediately attacking after dodging if he dodged in the middle of a Beatdown combo. Percival ・Fixed a bug where certain skills that provide a combo skip effect after activation wouldn't need to be fully activated to provide the effect. ・Fixed an intermittent bug where the damage cap of Roter Wirbel would be superseded by the damage caps of other attacks. ・Extended the input buffering window for a second charged △ attack following the first charged △ attack. ・Fixed a bug where the charge speed of △ wouldn't speed up despite being charged after an air combo. Siegfried ・Fixed a bug that prevented Siegfried from dodging right after performing an aerial barrage. Cagliostro ・Adjusted how high a foe is launched by a launch attack, and hits from air combos are now easier to land. ・Extended the input buffering window for a second charged △ attack following the first charged △ attack. ・Objects transmuted as part of a link attack should now hit foes with greater accuracy. ・Fixed a bug where after Cagliostro recovered from Glaciate or Held Under, whenever another party member's attack landed, she would flinch to those hits. Yodarha ・Fixed a bug where the △ attack wouldn't counter if Yodarha was under the Invincibility effect. ・Fixed a bug that prevented Yodarha from dodging right after performing an aerial barrage. ・Fixed a bug that displayed the wrong element for Flashing Void. Zeta ・Fixed a bug where if Zeta had the Supplementary DMG effect, the extra attack from that effect could trigger a loop combo. ・Fixed an intermittent bug where the damage cap of Infinite Wonders would be superseded by the damage caps of other attacks. Vaseraga ・Fixed a bug where certain skills that provide a combo skip effect after activation wouldn't need to be fully activated to provide the effect. Id ・Fixed a bug where certain skills that provide a combo skip effect after activation wouldn't need to be fully activated to provide the effect. ・Fixed a bug where if Id dodged right after activating Atonement, he would only gain the Substitution effect. ・Fixed a bug that prevented Id from dodging right after performing an aerial barrage. ・Fixed an intermittent bug that reduced Id's movement speed while he charged his △ attack. Other Items ・Added a warning about the party having less than 4 members before going into a certain section of chapter 4. ・Fixed a bug that prevented players from obtaining the Reminiscence trophy/achievement. It will unlock upon returning to a town. ・Fixed a bug that prevented players from obtaining The Ultimate trophy/achievement. It will unlock upon returning to a town. ・Fixed a bug that prevented normal story progression if the chapter before Chapter Ø was played via chapter select before clearing Chapter Ø. If you are affected by this bug, quitting the chapter should restore progression. ・Fixed a bug that prevented players from obtaining trophies related to the Wee Pincers side quest line and opening treasure chests. They will unlock upon returning to a town. ・Fixed a bug where entries weren't unlocking properly in the Places tab of the glossary in Lyria's Journal. ・Adjusted the speed of the Masteries cursor. ・Adjusted the visibility of the compass when in darker areas. ・Adjusted the playback conditions of Gotle's voice lines when transmuting sigils. ・Various bug fixes. Update v1.0.5: ・[Save Data] When saving the game on the Steam version, backup save data will also be created when possible. ・[System] Fixed a bug where the DualSense wireless controller would sometimes disconnect on the Steam version. Update v1.0.4: ・[Battles] Fixed a bug where pressing the guard button in succession made it easier to trigger a perfect guard. ・[Quests] Fixed a rare bug where rewards weren't given when unlocking new quest difficulties. ・[Side Quests] Fixed a bug where rewards weren't given when playing on Ultimate difficulty. ・[Online] Fixed certain issues with matchmaking. ・[System] Introduced measures to mitigate bugs that are preventing the Steam version of the game from running properly. We are continuing to work diligently to address and fix the cause of these bugs. ・[Misc.] Various bug fixes. About Missing Rewards: As mentioned above in the changes from ver. 1.0.3, players who were unable to get their rewards for unlocking new quest difficulties or clearing certain side quests may now collect them from Siero's Knickknack Shack. The affected rewards are as follows: ・Crewmate Card from unlocking new quest difficulties ・Reward items (excludes EXP, MSP, and rupies) for completing the side quest Save the Crustaceans ・Reward items (excludes EXP, MSP, and rupies) for completing the side quest Save the Crustaceans Rises ・Reward items (excludes EXP, MSP, and rupies) for completing the side quest Save the Crustaceans Finale ・Reward items (excludes EXP, MSP, and rupies) for completing the side quest A Lingering Regret ・Reward items (excludes EXP, MSP, and rupies) for completing the side quest Out of Serpentine Spite |
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26-Апр-2024 11:16 (спустя 28 дней) [-]0[+] Да что то русик не устанавливается
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26-Апр-2024 17:55 (спустя 6 часов) [-]0[+] TIAMATMAX писал(а): Да что то русик не устанавливается Нужно подаждать обновление раздачи. |
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27-Апр-2024 16:11 (спустя 22 часа) [-]1[+] Раздача обновлена. Добавлен патч до версии 1.2.1+DLC
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New Content Added two new challenging quests: "Gulp... So These Are the Rumored Monsters" and "Lock Horns." How to unlock "Gulp... So These Are the Rumored Monsters": Unlock Extreme-difficulty quests. How to unlock "Lock Horns": Clear "The Tale of Bahamut's Rage" quest. Added two new playable characters: Seofon and Tweyen. These two characters require special crewmate cards, which can be traded for at the Knickknack Shack. Treasure required for the cards is obtained from the quests "Gulp... So These Are the Rumored Monsters" or "Lock Horns." *Character Expansion Sets are also available for purchase. Each set contains the necessary treasure for unlocking their respective character. Added sigils with new traits. They will appear in the Knickknack Shack after clearing "Gulp... So These Are the Rumored Monsters" or "Lock Horns." Added new trophies. Up to 30 sigil transmutations can now be simultaneously executed at one time. Added the option to rewatch the end credits from the Title Screen. The option will unlock after completing the Final Chapter. Battle General Environmental factors such as strong winds and ground tremors should no longer interrupt players that have an active Stout Heart effect. This also applies to non-Stout Heart effects that prevent interrupts from foe attacks. Increased the radius of stun damage dealt to foes upon a successful perfect guard. Improved the visibility of visual indicators for successful perfect guards performed by party members. Improved the visibility of damage numbers that have hit their damage cap. When Battle Camera Correction is set to Off, the camera should no longer automatically point toward the originator of a chain burst. Fixed a bug where the Tyranny trait effect wasn't properly applying to Skybound Arts. Fixed a bug where the "Boosts the amount of link level gained" effect granted by the Linked Together trait wasn't properly applying to Skybound Arts. Fixed an intermittent bug where Eugen's sticky grenade attacks failed to fill his SBA gauge. Party members with a skill that can revive will no longer automatically cast that skill on a player who enters critical condition and has the Autorevive status effect. Fixed a bug that, under certain conditions, caused the player to continuously guard despite only pressing the guard button once. The Captain (Gran/Djeeta) Fixed an intermittent bug where the damage cap of Decimate would be superseded by the damage caps of other attacks. Katalina Environmental factors such as strong winds and ground tremors should no longer cancel Ares's summoning during Ares Pactstrike. Increased the amount of gauge gain granted by the Ares Gauge Gain Up mastery node. Fixed an intermittent bug that, under certain conditions, caused the Guardian's Honor trait to not work properly. Rackam Increased Bull's Eye Blast's damage cap based on its charged level. Increased the damage cap of well-timed ? attacks. Increased the damage cap of launch attacks. Increased Bullet Hail's damage cap. Io Added a "Boost to Stargaze's charge speed" effect to the Enhanced Mystic Vortex (Link Time) mastery node. Concentration now also grants Debuff Immunity. Furthermore, whenever Io gains a Mystic Vortex orb within Concentration's circle, she'll gain the maximum number of orbs instead. Shortened Mystic Vortex's cooldown. Increased Flowery Seven's damage cap when it's fully charged. Eugen Increased Detonator's damage cap based on its charged level. Rosetta Added "Boost to rose attack frequency" and "Always plants the maximum number of roses" effects to the Enhanced Roses (Link Time) mastery node. Increased the damage cap of attacks dealt by planted roses based on the rose's level. Increased Spiral Rose's damage cap based on the level of planted roses. Increased Lost Love's damage cap based on the level of planted roses. Fixed a rare bug that caused Rosetta to act differently from the player's inputs after using Rose Tycoon. Fixed a bug that caused the DMG Cut effect granted by Rose Barrier to not work properly. Ferry Increased the damage cap of certain sequences of Ferry's charged ? attacks. Increased the damage cap of certain sequences of Ferry's charged ? attacks. Fixed a bug where, under certain conditions, casting Purge Spirits would summon more pets than intended. Narmaya Increased the damage cap of Dawnfly stance combo finishers. Increased the damage cap of Dawnfly stance charged ? attacks. Increased Setsuna's damage cap based on its charged level. Vane Vane can now start an attack following a link attack more quickly. Added "Boosts attack power and damage cap" effects to the Enhanced Beatdown Gauge (Link Time) mastery node. Increased the damage cap for certain Beatdown combos. Increased Energy Destruction's damage cap based on how full Vane's SBA gauge is. Fix a bug that caused effects granted by the Enhanced Beatdown Gauge (Link Time) mastery node to not work properly. Percival Increased the damage cap of charged ? attacks. Increased Roter Wirbel's damage cap. The Adrenaline Rush support skill now grants a proportional boost to Schlacht's charge speed when charged after attacks that aren't combo finishers. Siegfried Adjusted the Enhanced ? Attacks (Link Time) mastery node to allow Siegfried to always perform perfect executions during link time. Increased the damage cap of certain well-timed attacks. Increased Verdr ngen's damage cap. Cagliostro Added "Boosts attack power and damage cap" effects to the Enhanced Charging (Link Time) mastery node. Increased the damage cap for certain attacks performed in Combo D. Increased Mimic Doll's damage cap. Increased Alexandria's damage cap. Yodarha Added an "Always performs the shortest combo" effect to the Enhanced Triple Shroud (Link Time) mastery node. Increased the damage cap of successful counters triggered by Tit for Tat. Increased Flashing Void's damage cap based on the number of Triple Shroud marks Yodarha has. Increased Sky Shatter's damage cap based on the number of Triple Shroud marks Yodarha has. Fixed a bug that, under certain conditions, caused Tit for Tat to not work properly. Zeta Added a "Boost to damage dealt by Zeta" effect to the Arvess Fermare status effect. Increased the damage cap of ? loop combos. Increased Wingclipper's damage cap. Vaseraga Added a "Raises the damage cap of charged ? attacks" effect to the Enhanced Charging (Link Time) mastery node. Broadened the "Charged attacks charge faster" effect granted by the Quick Charge trait when equipped by Vaseraga. Increased Skybound Art damage cap. Id Environmental factors like strong winds and ground tremors should no longer remove Godmight while rapidly pressing ? in Godmight. Added a "Shortens skill cooldowns upon landing a combo finisher" effect to the Enhanced Versalis Gauge (Link Time) mastery node. Increased Reginleiv Recidiv's damage cap when activated in Godmight. Increased Unbound's damage cap when activated in Godmight. Increased Ragnarok Form's damage cap when activated in Godmight. Increased Scourge's damage cap when activated in Godmight. Increased Never Enough's damage cap when activated in Godmight. Increased Fourfold Vengeance's damage cap based on its charged level. Damage cap is increased even further when activated in Godmight. Increased Atonement's damage cap. Damage cap is increased even further when activated in Godmight. Increased Skybound Art damage cap when activated in Godmight. Increased the damage cap of combo finishers performed in Godmight. Other Items Added an "Ease of Use" indicator for each character on the Crewmate Card screen. Adjusted timing for quest music played during The Tale of Bahamut's Rage. Sigils obtained from Claim Add-Ons at the Knickknack Shack will now be automatically locked when claimed. Fixed a bug where the Town Hall Meeting Minutes archive collectible wasn't appearing in certain sections of Chapter . Various bug fixes.
[Quests] Raised the drop rates of Tears of the Apocalypse and Dark Residue obtained from The Final Vision quest. [Quests] Fixed a bug where link attacks performed by Ferry weren't correctly counted for the "Perform at least X link attacks" side goal. [System] Fixed a bug that caused the Steam version of the game to pause when the game is no longer the active window. |
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03-Май-2024 13:19 (спустя 5 дней) [-]0[+] На 1.2.1 версию ставится руссификатор?
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03-Май-2024 15:29 (спустя 2 часа 9 минут) [-]0[+] DimonGuRu На ZoG в теме русификатора, пишут, что не работает.
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26-Май-2024 13:38 (спустя 22 дня) [-]0[+] Delete.
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04-Июн-2024 00:56 (спустя 8 дней) [-]2[+] Раздача обновлена. Добавлен патч до версии 1.3.1+DLC
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New Content Added four new quests: "Pageant of Might and Magic," "Zathba's 'Volunteers,'" "Dark Swordsman's Nightmare," and "Zero." Clear the quest "The Final Vision" to unlock the aforementioned new quests. Added a new playable character: Sandalphon. This character requires a special crewmate card, which can be traded for at the Knickknack Shack. Treasure required for the card is obtained from the quests "The Final Vision" or "Zero." *A Character Expansion Set is also available for purchase. This set contains the necessary treasure for unlocking Sandalphon. Added sigils with new traits. They will appear in the Knickknack Shack after unlocking Extreme-difficulty quests. Added new trophies. Added new side quests: "How Does Siero Do It?," "Astral Research Notes," and "Be Legendary." They will appear in Folca after clearing Chapter Ш Skybound Heart. Added the Sigil Synthesis feature to the Knickknack Shack. Legendary (+) mark sigils can now be combined to create a sigil with inherited traits. Sigil Synthesis becomes available after unlocking Proud-difficulty quests. Added Photo Mode. This feature becomes available after reaching Folca during Chapter 1 of the main story. Added a map overlay. This feature becomes available upon reaching Sundappled Grove during the Prologue of the main story. Added a new category to Game Options: Control Scheme. This setting adds 3 types of button configurations for town and battle controls. Added an option on the Title Screen to rewatch the end credits. This option becomes available after clearing the Final Chapter. Added the ability to lock acquired sigils and wrightstones directly from town services and results screens. Added the ability to directly check trait details from the details screen of weapons, sigils, and wrightstones. Added the ability to claim all unlocked trophy rewards at once from the Trophies screen in Lyria's Journal. Battle General If multiple Skybound Arts are activated simultaneously during an online session, and a player's SBA gauge is consumed without their Skybound Art activating, the consumed portion of that player's SBA gauge will now be restored. Fixed an online multiplayer issue where the player's camera would sometimes move on its own when another player was playing as Tweyen. The Captain (Gran/Djeeta) Fixed a bug that caused Reginleiv's damage cap to not work properly. Increased Reginleiv's damage cap. Charlotta Combo skip effects gained right after link attacks and damage skills should now be retained after dodging. Narmaya Modified the way Narmaya's current butterfly count is displayed on screen. Combo skip effects gained right after link attacks and damage skills should now be retained after dodging. Lancelot Adjusted the playback conditions for some of Lancelot's action voice lines. Fixed a bug that caused Lawinensturm's damage cap to not work properly. Increased Lawinensturm's damage cap. Vane Fixed a bug that caused Energy Destruction's damage cap to not work properly. Increased Energy Destruction's damage cap. Percival Fixed an intermittent bug that unintentionally granted the Lord's Warpath sigil effect based on conditions different from the sigil's description. Siegfried Implemented measures to mitigate Siegfried's Skybound Arts from missing due to certain conditions. Cagliostro Fixed a bug that caused the Founder's Warpath sigil effect to not apply correctly to Alexandria and Pain Train. Fixed a bug that caused Alexandria's damage cap to not work properly. Increased Alexandria's damage cap. Fixed a bug that caused Pain Train's damage cap to not work properly. Increased Pain Train's damage cap. Fixed an intermittent bug that caused Disruption's "Removes 1 buff from foes" effect to not work properly. Yodarha Combo skip effects gained right after link attacks and damage skills should now be retained after dodging. Fixed an intermittent bug that unintentionally granted the Swordmaster's Warpath sigil effect based on conditions different from the sigil's description. Zeta Fixed a bug that caused Infinite Wonders's damage cap to not work properly. Increased Infinite Wonders's damage cap. Fixed an intermittent bug that reduced the number of consecutive dodges Zeta could normally perform when dodging from a high jump. Fixed an intermittent bug that caused Thousand Flames's "Removes 1 buff from foes" effect to not work properly. Vaseraga Fixed an intermittent bug where, under certain conditions, link attacks filled the Grynoth gauge more than intended. Seofon Fixed collision behavior when bumping into foes and objects while sliding down sand dunes in Dahli Relicbelt. Fixed an intermittent bug that caused the Spirit Edge's Warpath sigil effect to not apply correctly to a portion of Seofon's attacks. Tweyen Fixed collision behavior when bumping into foes and objects while sliding down sand dunes in Dahli Relicbelt. Fixed a rare bug where, under certain conditions, power finishers couldn't be performed. Fixed a rare bug where, under certain conditions, Ultrasight level would not increase. Id Combo skip effects gained right after link attacks should now be retained after dodging now. Fixed a rare bug where, under certain conditions, landing combo finishers in Dragonform filled the Versalis gauge more than intended. Other Items The selection cursor will now remain on the previously undertaken quest the next time it's accessed from the quest counter. Some cinematics of "The Final Vision" quest can now be skipped. Improved the visibility of Masteries nodes that can be unlocked with the player's current MSP. Added a feature that scatters wee pincers throughout Folca so that they can be collected again. Speak to Lil Pince after clearing the "Save the Crustaceans Finale" side quest. Various bug fixes. |
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11-Июн-2024 08:13 (спустя 7 дней) [-]0[+] MeatWad писал(а): Наиграл 6 часов, впечатления крайне положительные. Игра сделана просто на высшем уровне, качество проработки всего что есть в игре отличное. Прекрасно поставленные катсцены, годный саундтрек, прекрасная графика и её стиль. И что ещё добавляет весу игре - на большинство персонажей подобраны первоклассные сэйю с мировой известностью, я был в восторге. Сюжет интересный, подаётся грамотно. Боёвка так же впечатляет, она не сказать чтобы сложная, но проработанная и интересная, где каждый персонаж играется по своему. Битвы с большими боссами так же классные, у боссов есть и стадии, и атаки кругами по полю боя, где надо забегать в полоску-промежуток между началом и концом круга, и потом в другое место, чтобы увернуться от масс-атаки - на манер мморпг, и при этом в сингле это так же играется на отлично. Ну и сам пк-порт отличный - у меня за 6 часов не было ни единого фриза или лага, пре-компиляции шейдеров нет, shader compilation stutter отсутствует, traversal stutter - так же ни разу не видел. Максимально стабильная работа игры. На RTX4070 в нативном 4к с макс настройками - 80+фпс в локациях по проще, и чуть меньше 50фпс в городе, где видел самую большую нагрузку. У меня G-Sync, так что просадки не сильно заметны. На данный момент моя оценка игре 9/10 с потенциалом на 10/10, одна из лучших jrpg последних лет однозначно, если не лучшая. На всякий случай напишу это тут, т.к. это первый пост, и вероятно его будут часто читать: Игре требуется поддержка инструкций AVX 2 в процессоре, на Intel Gen 4 работает (пример i7-4770), на Gen 3 (пример i7-3770) - не работает. |
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13-Июн-2024 23:40 (спустя 2 дня 15 часов) [-]0[+] |
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19-Июн-2024 23:42 (спустя 6 дней) [-]0[+] Скачал игру версия 1.2.1, написано перезалита до версии 1.3.1
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