Winsock Initialized
idCommonLocal::Init() time 20: 0.011s
------ Initializing File System ------
Current search path:
- C:/Users/ALMSTH~1/SAVEDG~1/MachineGames/Wolfenstein II The New Colossus/base/
- D:/Games/Wolfenstein II - The New Colossus/base/
------ File System initialized.
WARNING: ReadJsonFile: could not read file: packagechunklist.json
Executing build.cfg...
------ Command Line ------
"D:\Games\Wolfenstein II - The New Colossus\NewColossus_x64vk.exe"
------ CPU Information ------
1 CPU package, 8 physical cores, 16 logical cores
3194 MHz AMD CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX & HTT
65536 kB 1st level cache, 524288 kB 2nd level cache, 8388608 kB 3rd level cache
32720 MB System Memory
idCommonLocal::Init() time 30: 0.017s
found dlc id 1 at ../dlc//dlc_1
found dlc id 2 at ../dlc//dlc_2
found dlc id 3 at ../dlc//dlc_3
SearchDLC: found 3 dlcs
idLib::SetProduction( PROD_PRODUCTION )
idCommonLocal::Init() time 40: 0.260s
------- Initializing renderSystem --------
PreliminaryRenderSetup
...registered window class
-------------------------
Application Info
-------------------------
App : Wolfenstein II The New Colossus - 1.0.3
Engine : idTech - 6.5.0
-------------------------
Instance Extensions
-------------------------
+ VK_KHR_surface
+ VK_KHR_win32_surface
+ VK_KHR_get_physical_device_properties2
-------------------------
Device Extensions
-------------------------
+ VK_AMD_shader_ballot
+ VK_AMD_shader_trinary_minmax
+ VK_AMD_gcn_shader
+ VK_EXT_shader_subgroup_ballot
+ VK_AMD_gpu_shader_half_float
+ VK_AMD_gpu_shader_int16
DeviceName: AMD Radeon RX 5700
DeviceType: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
-------------------------
Using device: 0 - 'AMD Radeon RX 5700' because of device type VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
-------------------------
Device Extensions
-------------------------
+ VK_KHR_swapchain
+ VK_AMD_shader_ballot
+ VK_AMD_shader_trinary_minmax
+ VK_AMD_gcn_shader
+ VK_EXT_shader_subgroup_ballot
+ VK_AMD_gpu_shader_half_float
+ VK_AMD_gpu_shader_int16
-------------------------
Vulkan Device Info:
-------------------------
Vendor : AMD
GPU : AMD Radeon RX 5700
VRAM : 8176 MiB
Driver : 20.2.1 (0080007f)
VK API : 1.2.131
Initializing Vulkan subsystem
ShowGameWindow: (0, 0) 1280 x 720, full screen
RENDER THREAD STACK SIZE: 4194304
Applying: exec initial_video_low.cfg -s
TIMER: idPhysicalPages::EmptyCache 1 pages took 0.0440 ms
TIMER: idPhysicalPages::EmptyCache 1 pages took 0.0210 ms
TIMER: idPhysicalPages::EmptyCache 1 pages took 0.0200 ms
TIMER: idRenderSystemLocal::Init() took 1205.6730 ms
Executing default.cfg for device #0...
Setting up single-player key bindings...
Finished executing default.cfg.
Executing default.cfg for device #1...
Setting up single-player key bindings...
Finished executing default.cfg.
Executing default.cfg for device #2...
Setting up single-player key bindings...
Finished executing default.cfg.
Executing default.cfg for device #3...
Setting up single-player key bindings...
Finished executing default.cfg.
TIMER: idCommonLocal::Init(), input dev init took 57.1190 ms
Unknown command 'build_packageParent'
Unknown command 'build_packageBranch'
TIMER: idSessionLocal::InitForge() took 2.2100 ms
idCommonLocal::Init() time 50: 1.526s
------ Build Information ------
Cheat Mode: OFF
Host Name: DANKO-PC
Host Domain Name:
GFX AMD dv:20.2.1 api:1.2.131 'AMD Radeon RX 5700' 8176MiB
Binary Build:
Version: 6.5.0
Target: shippingretail
Name: 20181106-173844-88267_yellow-turquoise
Requestor: user:autocompiler:forge
URL:
http://www.forge.ad.machinegames.com/builds/binarie...yellow-turquoise Relevant CLs: 030e17b91499e0756e3e58f8b7dffed56323dc1d
Binary Spec: win64-vulkan retail.
Package:
Name: 20181107-000045-88267_diamond-pliers
Map Set: Mercury game, Next deliverable, E3 2017 DEMO, Press tour, Retail Package Test, Mercury DLC0, Arkane_Opt
Requestor: user:pipeline:forge
URL:
http://www.forge.ad.machinegames.com/builds/package...7_diamond-pliers Relevant CLs: 230433
idCommonLocal::Init() time 60: 1.526s
Set language to: english
----- Initializing Decls -----
268 types, 0 declSource in 0 ms
------------------------------
idCommonLocal::Init() time 70: 1.527s
Reading strings/english.lang as UTF-8
23224 strings read
Initializing class hierarchy
------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
idCommonLocal::Init() time 80: 1.686s
NetGetVersionChecksum - checksum : 2786635601
DownloadPlatformTitleStorage: Loaded
0: Realtek HD Audio 2nd output (Realtek(R) Audio)
2 channels, 48000 Hz
Default Console Device, Multimedia Device, Communications Device, and Game Device
1: Realtek Digital Output (Realtek(R) Audio)
2 channels, 48000 Hz
Using audio device for voice 0
TIMER: idHavokPhysics::PreInit() took 29.8610 ms
----- Initializing Sound System ------
TIMER: idSoundHardware_WWise::LoadBanks() took 72.6610 ms
[SOUND] 0.13 seconds to load all banks
sound system initialized.
--------------------------------------
TIMER: idSoundSystemLocal::Init() took 319.1100 ms
---------- ResetPersistHeap ----------
Global heap: Can't HeapWalk() in this configuration
Map heap : GlobalMemoryStatus: 31.95GB dwTotalPhys
GlobalMemoryStatus: 27.65GB dwAvailPhys
GlobalMemoryStatus: 4.30GB used phys
GlobalMemoryStatus: 7.60GB used virtual
0.0 seconds to start load screen video
0.0 seconds to init the hdc
0.0 seconds to prep vts
0.0 seconds to figure out container
Resources skipped by layer tests: 0
0.0 seconds to allocate and defer load 1755 resources, 33 skipped
Load 1788 resources
idResourceStorageDiskStreamer::Init took 0.001s to collect 1744 (44 skipped) resources
Disk streamer stats:
Init took 0.001s to collect 1744 resources:
Forground: 1744 reads, 5.660 MiB ( 41.091 MiB/s)
Background: 6 reads, 5.871 MiB ( 41.525 MiB/s), 33 gaps ( 0.144 MiB), 0 file opens
0.2 seconds to preload resources
0 : preload model count
viewDescriptorSetHash: 72ee6a3c5b267a10
------- Initializing renderSystem parm states --------
Start time of bink video bink/boot/boot_pc.bk2 in ms: 2311
idFile_Bink::WaitForBufferToComplete stall
idFile_Bink::WaitForBufferToComplete stall
idFile_Bink::WaitForBufferToComplete stall
idFile_Bink::WaitForBufferToComplete stall
LOAD VIDEO
0.2 seconds to start load screen video
0.0 seconds to init the hdc
0.0 seconds to prep vts
0.0 seconds to figure out container
Resources skipped by layer tests: 0
0.0 seconds to allocate and defer load 10232 resources, 2314 skipped
Load 12546 resources
idResourceStorageDiskStreamer::Init took 0.006s to collect 10216 (2330 skipped) resources
Disk streamer stats:
Init took 0.006s to collect 10216 resources:
Forground: 10215 reads, 97.699 MiB ( 97.879 MiB/s)
Background: 248 reads, 124.875 MiB ( 46.116 MiB/s), 3037 gaps (26.939 MiB), 0 file opens
3.2 seconds to preload resources
0 : preload model count
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
WARNING: No address, error: 126
? @ 0xa1e482ad( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0xfffffffe( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x5f5efdb0( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0xa3b63fe8( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0xa3b63fe8( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
? @ 0x00000000( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
FATAL ERROR: CheckCodeResources: Resource error for renderProgResource:computeTAA = container entry defaulted - check that you have latest code and assets
TIMER: idResourceManagerLocal::Init2() took 3357.1030 ms
WARNING: vkAcquireNextImageKHR error (1000001003), recreating swap chain
WARNING: vkQueuePresentKHR error (1000001003), recreating swap chain
WARNING: vkAcquireNextImageKHR error (1000001003), recreating swap chain
Dumped console text to C:\Users\ALMSTH~1\SAVEDG~1\MachineGames\Wolfenstein II The New Colossus\base\ErrorLog_02-28-2020__12-13-44am.txt.
idRenderSystem::Shutdown()
ImageStreaming shutdown took 0.00s
***************************
FATAL ERROR: CheckCodeResources: Resource error for renderProgResource:computeTAA = container entry defaulted - check that you have latest code and assets
***************************